CyberASSAULT

     

Pain slams into you as you open your eyes. The radioactive desert sands blister your skin and suck away your last ounces of strength. Struggling to your feet you take inventory: wounded body, a chaingun with one last clip of ammo, one fragmentation grenade, and the iron will to look past those odds. Corpses of Blackhand's entire regiment litter the ground around you. Only a few survivors remain, and calling them survivors is a stretch.

Wild bolts of lightning blast across the sky, announcing the death of Yet another of the reborn. In the tracks left by the lightning,graceful, metal wings can be seen, beating against the gray clouds. She is coming for you, the reborn. Slapping your last clip into your chaingun, you watch as the avenging angel drops out of the sky and lands before you, folding her wings around her body like a cloak. A Black metal hand draws a white blade from the glinting scabbard at her hip. As the avenging angel raises the blade to strike, you compress the trigger and begin firing.

A hail of bullets wash over the winged woman, most just bouncing off her black skin like sand in the wind. Grimly, you pull the pin on the grenade and hold your last hope in your hand. You may be dead a minute from now, but you are determined not to go alone... This is your last stand, this is war, this is, CYBERASSAULT...

CyberASSAULT Features: -A post-apocalyptic, sci-fi theme including holographic simulator areas and tons of real world/pop-geek-culture references. -Fast-paced melee, grenade or clip-dependent gun combat! -Multiple ammunition types. Scopes and weapon attachments. -A great active Immortal staff!! -Bionic implants,player owned storage bays, houses, PK (limited) -Amazing progression system. Instant rewards upon progression. -item customization, gear that levels with you! -player, mob, ongoing and imm-run quests. Holiday quests! -Tons of custom skills and psionics. -An awesome fun non-stock world! Always growing. -Large newbie area with plenty of quests to get you started. -Limited RP, if any at all. Come hang out and shoot the proverbial shi* -hundreds of NPC given quests with Quality rewards. -Custom weapons! -custom gear shops -player museum of past legends of CyberASSAULT! -New players daily. -Quest shops -Vehicles with GPS (so you can save locations!) -Taxi cabs for you lazy mortals! -Happy hours! Imm triggered and self started. -Custom event system, allowing players to obtain super equipment with event shards! -Crafting and item salvaging. Create powerful gear.


Mud Theme: Post Apocalyptic/Science-Fiction

CyberASSAULT Mud Reviews

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Review posted by Charles
Posted on Sat May 14 20:41:11 2016 / 0 comments
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I had searched and searched for a new mud to play. I'm not new to MUDs, having played them for a long time (20+ years), but I was looking for something new. I'm a big Sci-Fi fan and went on the lookout for a Sci-Fi MUD. I wanted to fulfill these criteria: * Futuristic/Sci-Fi * Crafting * Adult * NON-RolePlay * Projectile based weapons, in addition to melee

I had stumbled across some really cool MUDS (MUSH's really) that had everything I was looking for, but they were Role-Play servers. Luckily I found CyberAssault, and I'm really glad I did. You can role-play if you want, there's some stuff to support that such as housing, but it's not necessary.

CyberAssault is small. There are usually 4-10 people playing at any time. The admins are really cool people, and very responsive to player feedback. The userbase is newbie friendly, questions will get answered if people aren't AFK.

The setting is future, post-apocolyptic, Mad-Max meets Shadowrun. There are simulations that you can enter to go to some different settings though, such as Doom, the Starship Enterprise, or Highland where Beavis and Butthead live. If you get sick of the future theme, jump in one of the SIMs and go clear that area. The admins have been really receptive to player suggestions. The MUD runs TBAMud, which is one of the most popular codebases right now, it's being actively developed and the version that CyberAssault runs is highly customized. I had asked about weapon attachments and within a week we were testing out some cool new red dot scopes for our guns. These will then be distributed into the world as blueprint drops.

Here are the features that CyberAssault has that were exactly what I was looking for:

* Theme: Futuristic/Sci-Fi/Shadowrun/Terminator - CHECK * Crafting: There are blueprints you can buy or get from mob drops. You can then prospect materials from different places that randomly pop up across the map. Some of these prospect claims you'll have to defend while your drill does the work. Do you have a lot of junk taking up bag space? You can donate it, but you can also salvage it and break it down into its base components. * Quests: Lots of quests. You'll run into a lot of NPCs that will give you quests, some are retrieval quests, others are goals like setting off M-80 firecrackers in different places to stick it to the man. You'll get currency, XP and also questpoints that you can spend on quest items. * Vehicles: There are myriad of different vehicles in the game, and the main advantage of a vehicle (beside it being neato keen to be riding a motorbike down the street) is that you can use it's GPS system to set different destinations. * Progression: The classes (Mercenary, Crazy, Stalker, Borg, Caller, Predator, Highlander) each break down into 2 remort classes where you can focus on either defense or offense, and then after reaching another level goal each of those breaks down further into more specialized roles. You can then keep remorting as you grow.

Here is just on example, showing the Stalker class: +---Terrorist +---Sniper-----| | +---Spy Stalker-----| | +---Striker +---Saboteur---| +---Assassin

Core class: Stalker Calling classes for Stalker: Sniper, Saboteur Focus Classes for Sniper: Terrorist, Spy Focus Classes for Saboteur: Striker, Assassin

* Areas: New areas are being added pretty frequently. The headbuilder is always on and they are running a contest for users to submit ideas for blueprints. * Bionics: You can replace part of your natural body with bionics, this comes at the cost of your humanity in the form of less PSI. Being a sci-fi mud, there is no mana, but instead your mental power resource is Psi, short for psionics. It's the fuel for your extra-sensory abilities (just like mana is for magic, psi is for psionics). * Weapons: There are melee weapons, there are even now some melee weapons that have souls. These weapons are able to be leveled by bathing them in the blood of your enemies. There are also a lot of projectile weapons, each with different types of ammo and then each ammo can be different within the same type. You can have incendiary bolts, or thermite bolts for your crossbow. Lasers, launchers, assault rifles and more, they're all here or collect all the pieces from drops and build a lightsaber. * Explosives: These are really really cool, I just got this skill and in learning it have blown my self apart a couple times. You can use grenades, mines, and C4 plastique explosives. You can use the C4 to blow open some doors and safes. I didn't have a key, so I just C4'd the door and - *boom* - I'm in.

* Misc cool stuff: Drugs, there are a bunch of different drugs that you can inject that will buff you up, but be careful, don't get addicted. Food will heal you a bit, and maybe give a buff, but you don't need to drink or eat, which is nice. I play on some other muds and always set up triggers for the hunger/thirst messages because they pop up so often. There are random events that take place, and also happyhours with double XP, or/and double gold/QPs.

Best thing for me is that it's not role-play enforced. Sure, you can role-play, maybe I'll even role-play with you, but you don't have to, and you can just shoot the breeze and have conversations about whatever on the regular gossip channels. Or use your radio and have a few friends tune into the same frequency and you guys and gals have your own radio chat.

The community is mature, very helpful and friendly. I highly recommend CyberAssault. I still login to some of the other MUDS I play to say hi but CA is a nice change of pace from the large MUDs, where there are wikis and speedwalks and everything is blogged and logged and been explored already. If you're looking for something new, and want to explore a world unlike any other then come to CyberAssault, cyberassault.org:11111 - come chillout, blow stuff up, and explore the world.

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Review posted by Ferry
Posted on Sat Aug 23 16:39:06 2014 / 0 comments
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CyberASSAULT is my guilty pleasure mud. It's where I go when I need a little mindless hack and slash, shoot -em up style. It doesn't have to be mindless though. It's as mindless or as complex as I want to make it. I can login for a few minutes and kill some badass mobs, or I can login for a few hours and do some events, or run some quests and gain questpoints for special equipment.

The best items come when you gain shards from rift mobs. These are events that happen globally and aliens step through rifts and invade. When the players defeat them, the mud rejoices and we get 2x exp for an hour. It's great fun. The game does away with all the hassle and character maintenance of other muds. Who wants to sleep all the time? Who wants to eat and drink all the time? When I login, I want to just jump into carnage, and Cyberassault lets me do that because you don't need to sleep or eat. If you do decide to sleep and eat, you get massive bonuses though, but you certainly don't need to.

The quests here are very engaging. They run from easy to very difficult! There's a little bit of everything.

The immortals are great and very helpful. New areas and quests are always created. Holidays are insane with the amount of muds that can populate the mud.

The world is detailed and complex. Taxis are fun, but you shouldn't really need them. There are portals all over. Money used to be unimportant, but now it's very important and you need a LOT of money to buy some items. It makes collecting money much more interesting than before. They have fixed a lot of problems mentioned in previous reviews, some come try it out.

Combat is a real treat. It can be very complex, or very simple, the choice is yours! My favorite strategy is to find a mob 2 rooms away. I then move one room closer to it and lay a lot of proximity mines down. I then move back to the original room which is 2 rooms away from the mob and snipe it from 2 rooms away! The mobs goes, 'whaaa?' and try to chase me down, but it runs into my proximity mines and SPLAAAT, there goes the mob. It's a real treat. Of course it's always funny when the mob wanders into the room while I'm laying down the mines, then they trigger the mines when I'm in the room and everyone gets blown up!! So you gotta be fast sometimes.

If you're looking for a fun mud that has plenty of death and carnage and quests, along with world events and tons of different equipment combinations, come try Cyberassault.

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Review posted by Jodah
Posted on Sun Sep 23 17:56:37 2012 / 2 comments
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Let me preface this by saying that I've been playing the game for under a year now and have generally enjoyed my time. Nevertheless, this is my attempt of an unbiased review of CyberAssault and not as a fanboy.

Let's start with some of the negative things CyberAssault does wrong so we can get those out of the way and focus on the positives. Many of these negaives are also positives, as I'll explain.

1. No organizations or clans. While the playerbase may not be large enough to support such a feature, it would still be nice to have the option as I have talked to several players that have been interested in the feature.

2. No vehicles. This is a post-apocalyptic world and the perfect chance to ride around in motorbikes or even tanks. No such mechanisms exist, but it's possible one is in the planning stages.

3. Taxi Cabs. Taxi cabs are a very nice feature and it gives the illusion of riding the taxi to many different areas of the mud, negating the need for directions (it's not a vehicle you can drive). Unfortunately the time it takes to hail a cab is excruciatingly long. Player complaints of this feature have fallen on deaf ears, the reasoning being the taxis are a luxury,and they really are since you don't have to walk to places. It would still be nice to cut the wait time in half and it wouldn't lessen any of the fun.

4. Immortals. The immortals are generally laid back and cool. They follow the spirit of the law, well until they decide they don't want to any more. Then you just have to hope your punishment is light and fair, and sometimes it's not.

5. Progression skills. A while back, the class and skill system was completely revamped into more of a skill tree. While great in theory, this gave many classes the same skills, limiting the uniqueness of classes to a few select skills and class-specific equipment. For examples, borgs are almost identical to mercernaries, save a few skills and pieces of equipment. To combat this, there was a plan to create progression classes and progression skills. While I'm sure this is still (hopefully) in the works, this has turned into a 'vaporware' type situation. At the moment, the only reason for remorting is equipment (and a few stat points).

6. The world. The game employs many exit loops to give the appearance of a larger area, which I'm never a fan of. The world in general is small. This is a work in progress as they are adding new areas all the time.

7. Cities. The main city's name is Motown, as in R & B music Motown. To this day, I have no idea why they decided to put a musical name on a post-apocalyptic sci-fi town.

8. Map. The ascii map is the standard tbamud map and is buggy, but it's better than no map.

9. Money. Money is fun to collect and easy, but there's not a whole heck of a lot to spend it on after you make your first half of billion.

Positives

1. Taxis and transporters and scripts. For people that don't know directions, taxis and also transporters (and rift tower) can help teleport you to the area of your desire. This can save time and frustration. As I said earlier, taxis are also a good feature. LOFTCO vending machines are your best friend starting out. I absolutely LOVE LOFTCO vending machines.

2. Equipment. The equipment system with all the different stats make for very interesting equipment combinations. This is probably one of the greatest features of the game and has a real 'wow' effect.

3. Holiday quests. Holiday quests occur just about every holiday, an attestment to the immortals' dedication and fondness for players. Most of the quests are creative and enjoyable.

4. Quests. While some regular quests offer no clues on how to complete them and have harsh penalties, many of them are also very good.

5. Quest points. Probably my favorite form of currency, questpoints are hard to come but they buy the best equipment in the game. Gather enough qps and you can create custom equipment to really deck out your character. Most players shoot for custom equipment.

6. The areas. The areas are pretty creative.

7. Restrings. This is now an automated feature that players can perform if they find a rare restring ticket. This allows you to change the name of any equipment.

8. Immortals. Generally laid back and very helpful to new players. Gahan is a riot to talk with, Bossstone is probably the friendliest, and Warblade is the most helpful to new players.

9. GUNS GUN GUNS. One of the coolest features, the ranged combat is complex behind the scenes, yet simplified when it comes out on the screen. Guns and ammo are very cool.

10. Explosives and sniping. If you have a sniping gun, you can snipe a mob in a different room. Likewise, you can lay mines on the ground and trigger the mobs to walk into them and explode. You can also drop grenades, just leave the room before they explode! Every now and again a player will step into your mob trap. It's a complete riot.

11. Coding. When the coder gets going, he can put in some of the best features you'll find on any mud. The trick is getting him motivated.

12. Bionics. Bionics are implanted pieces of equipment that give your character additional bonuses.

These are just a few features that I enjoy and the game contains many more that I haven't mentioned. Overall I can declare CyberAssault to be an enjoyable ride. If you're looking for a different flavor than the standard fantasy dwarf slashing mud, give CyberAssault a try. You may just find guns to be more fun than swords.

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Comment posted on Thu Aug 16 02:34:13 2012 by Jodah:
     

After re-reading my review again, I fear I may have been unnecessarily harsh. The idea was to give a thorough review, but to be honest I got sort of burned out by the time I got to the positive points and I really didn't do them justice. The positives definitely outweigh the negatives by a landslide, I just didn't expound on them.

For instance, there is an unique vehicle system currently being built, taxis are quicker, and the world is much larger than I thought it was. Every mud has it's negatives and this one is constantly improving to focus on the fun aspect of playing. (no food/thirst/rent required is ftw) I mean it has area of effect grenades, sniping from perches, land mines, the strategy involved is numerous.

There's some good stuff going on. If there's an ounce of post-apoc fandom in you, I'd urge you to try it out for a day or two and see if you don't get hooked.

Comment posted on Thu Aug 16 01:50:17 2012 by Jodah:
     

After re-reading my review again, I fear I may have been unnecessarily harsh. The idea was to give a thorough review, but to be honest I got sort of burned out by the time I got to the positive points and I really didn't do them justice. The positives definitely outweigh the negatives by a landslide, I just didn't expound on them.

For instance, there is an unique vehicle system currently being built, taxis are quicker, and the world is much larger than I thought it was. Every mud has it's negatives and this one is constantly improving to focus on the fun aspect of playing. (no food/thirst/rent required is ftw)

There's some good stuff going on. If there's an ounce of post-apoc fandom in you, I'd urge you to try it out for a day or two and see if you don't get hooked.

Review posted by Flamewind
Posted on Sun Jul 8 08:54:49 2012 / 0 comments
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I began playing this MUD perhaps a week ago. I was instantly welcomed by an exceptionally friendly IMM staff and led to a Holiday quest. The TMC review of this is a bit out of date, as the helpfile system is quite complete and helpful as of this review. The playerbase is smallish, but fairly active, and the IMMstaff seem to be working behind the scenes.

There seem to be far more than enough quests and such to keep people who like that sort of thing happy, remorting is not made insanely difficult, equipment is plentiful and reasonable to get, and other players helpful in acquiring it and selling it cheaply on the mudwide market/auction system.

I can not say enough how much fun I have been having here in the past few days. If you are a fan of hack and slash, high bodycounts, and not a fan of rampant PK or forced half-hearted RP, this place will probably make you happy.

This MUD also features options for blind players with screen readers specifically (a category at least one or two active players make use of), for those who are require it, and would be reasonably good for a total MUD newbie to start on, regardless.

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Review posted by Anneciva
Posted on Sun Apr 22 14:33:59 2012 / 0 comments
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What a great mud. I played originally many years ago - it was great to remember certain areas that had been upgraded throughout the years. The mud has greatly expanded in content over the years and has a great new website! One of my favorite parts about the mud is the cyber punk atmosphere and the whole post-apocalyptic theme along with it. The areas are well-made and not just generic and boring - you can tell that effort was put into their creation. And, of course, most of the player base are witty and sarcastic - just my style. Immortals are helpful and the events surrounding holidays they host are always a great time!

Ciya online soon!

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Review posted by Nantuko
Posted on Tue Jul 12 20:48:10 2011 / 0 comments
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A great game for those who like war related games. Good staff, and newbie friendly. A lot of areas and a lot of quests. Many weapons and armor to choose from also. This game is so awesome its unreal.

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Review posted by Joe
Posted on Tue Jul 12 20:34:29 2011 / 0 comments
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I found CyberAssault back when I was in college and loved the atmosphere of the game. There weren't many games that I saw that had all original content or equipment like energy weapons, lightsabers, chainguns (and saws), katanas and many more. I took a break from MUDS in general for a few years but recently came back and started up CA again.

The classes in CA are very nice. I could decide to be a borg and find durable, biomechanical replacements for all my squishy, fleshy parts (at the cost of what psionic ability I had) or I could go the other route and embrace my burgeoning psionic talent and psychically shred my foe's mind. You can all be a stealthy stalker or a jack-of-all-trades mercenary, each with their own strengths and weaknesses. Upon reaching level 30, you can choose to start over as one of the reborn. Do it again and you can select to play one of the two (current) advanced classes.

The zones vary from content inspired by existing sci-fi books and movies to all original content.

The imm are friendly and value feedback on new content and critiques on existing content.

I've also been enjoying the new quest system. New quests are being added frequently and there's always something to do. Quest will sometimes reward power equipment or questpoints (redeemable for powerful equipment).

In the end, CyberAssault is a fun game that I always seem to come back to.

Hope to see you there! -Rator

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Review posted by Christine
Posted on Tue Jul 12 20:48:36 2011 / 1 comment
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As a new player, I can say CyberASSAULT is one of the friendliest muds I've ever played. All the players are very knowledgeable and more than happy to assist in any questions or problems you might have. Players vary from the very new, to the legends that have been there since the beginning. There is always someone around to talk to despite being a smaller mud.

The areas are great and very unique! I really enjoy searching through all the areas to see what mobs are there, where the hidden rooms are, what new treasures can be found, and figuring out the area puzzles. They are updated frequently and new ones are also being created, and I was able to beta test a new area to get a first look at all the new content soon to come.

The environment of the game is also one of my favorite factors of the game. It is really thrilling, fighting for your life through the use of automatic weapons, as well as the use of equipment slots not seen in other muds, such as nose ring, implant, face, and new ones coming like chipjack.

Remorting is something to look forward to making your character much more powerful. There are 4 basic classes; with 2 additional classes for people have 2x remorts under their belt, with special abilities that can only be obtained by remorting.

Lastly, the quest system is really neat with two different methods in place. The first method is an auto quest, where a different token will be place somewhere in the mud and if you obtain 10 unique pieces, you can assemble them for a very strong quest item. The other method is handed out by one of the representatives, where a different objective is personally assigned to you, and if carried out successful, rewards will be given. Just a few of the quest types given are bounty hunter, scavenger hunt, and mud trivia.

Overall this mud is really enjoyable, and full of very friendly people. The mud itself is full of many unique pieces of equipment, areas to explore, and monsters to kill. Whether it be hanging out, or killing everything in sight, CyberASSAULT is definitely a mud everyone should check out.

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Comment posted on Sun Jun 26 10:52:43 2011 by Sparton:
     

CA is even better now! There are hundreds of jobs/autoquests one can complete, many specially-scripted weapons and armors, a brand new class, and a more balanced combat system!

We also now have functional gambling, fishing and mining, and best of all, the old deathtraps are toned down and we're now rent-free!

We're now seeking talented and dedicated builders, so come, check us out, and become aprt of something great.

cyberassault.org 11111

Review posted by Mojan Butler
Posted on Mon Sep 24 20:32:26 2007 / 0 comments
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I have been mudding on CyberASSAULT through most of it all, this place has always been home. No matter what, I always come back. The people are awesome, the theme unique, and the gameplay addictive.

Through pwipes and years, I have never stopped with CA, most muds get boring, this one never seems to. I have tried over 500 muds off of mudconnect, most of which were diku, merc, rot, rom, circle... This is a modified code that I completely love, and is now totally stable. Come check it out, bug me and I'll help you get started if you see me online. I look forward to seeing you. -Drakko (REP)

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Review posted by Matt
Posted on Sun Mar 4 18:50:56 2007 / 0 comments
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CyberASSAULT is a really nice, laid back mud. The playerbase is somewhat small, usually varying from 2 to 9 people online at a time. However, the players are all really friendly and generally willing to help a newbie out with anything they might need.

The IMM staff is friendly and I've averaged at least 2 quests a week since I've been playing. The feel of the mud is sci-fi hack and slash. The mud has lots of varied areas to keep hunting interesting, as well as some quests for gear that keep things varied. Character customization is done through practicing psionics (spells) and skills, as well as purchasing bionics that augment your character.

If you're looking for a fun, sci-fi themed mud with friendly players, you should give CyberASSAULT a try.

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Review posted by Owen
Posted on Sun Dec 10 17:45:04 2006 / 0 comments
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Let me start by saying that CyberASSAULT is one of the best muds of its type that I have found. The exp rates for a character are fast enough to make remorting a reasonable goal for even a inexperienced mudder, but slow enough that it does not seem 'too easy'. Also, a character may remort many times, resetting their level to one but giving them many advantages, and at their second remort they may become one of two advanced classes, predator and highlander.

The playerbase is a bit small, but the community is extremely newbie friendly, and will more often than not assist a player in need. All in all I would definitely suggest CA as a mud to look at for those who enjoy a friendly community and user-friendly gameplay.

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Review posted by Ryan Stuck (Bosstone)
Posted on Tue Dec 27 20:44:05 2005 / 0 comments
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CyberASSAULT is the best MUD i have ever played, and my fellow players all agree. Check it out. You will love it.

The atmosphere is fun, the players all friendly and the immortals are active which makes CyberASSAULT a fun place to come and kill a few mobs and relax. Although CA is pretty much strictly hack & slash, there are alot of great reasons to keep playing even after you reach the highest level. CA has an excellent remort system. The world is fairly large and all sci-fi and is always being updated. When the immortals feel like questing, there are sweet quests to partake in, such as color wars, race track, trivia, freeze tag, and so many more, but if there are no imms on and you want to quest, search the world for rainbow tokens and trade them for questpoints at the questmaster! Sick and tired of melee combat? How about a M16? fully clip dependent and probably one of the best gun codes ever written, made only for CA! I could list reasons all day long, but i dont need to...

Come give it a try if you are circlemud friendly, i'm sure you will like it! -Bosstone 3x Remort and Veteran CyberASSAULT ADDICT!

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Review posted by Fitz
Posted on Fri Feb 24 21:21:17 2006 / 2 comments
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I've been a player on CA for about 6 years now, and every time I try to quit I keep coming back. It's not a huge mud, but has very varied zones, ranging from Beavis and Butthead to Doom, and everything in between.

The player base is small, but very friendly and willing to help out new players. There is always at least one implementor on, often two or three at a time.

The basics of the mud are pretty easy to pick up with an excellent newbie zone called boot camp to fill you in on the specifics of this mud.

There is an automatic quest system, and occasional quests run by immortals. Level based equipment means that you'll be able to kill bigger and bigger things as time goes by.

PK is restricted to higher levels, and remorting is possible (starting over with bonuse statistics/skills) which opens the door for highlander and predator classes.

So come on out and try it, and tell em Fitz sent ya ;)

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Comment posted on Sat Jun 25 15:31:31 2005 by Anonymous:
     

I've played this mud off and on, first joining the playerbase back in the mid-90's. Back then I was impatient and I found the rental system to be quite limiting. It does urge the players to be active to maintain their equipment, or else all is lost if they're idle for too long.

While I was never a fan of rental systems, I've come to find that it's only a minor aspect of the game.

There are tons of areas to explore, and you're free to develop your character however you please.

However.. Like the mud's description in the listing, the mud hasn't seemed to have been updated in 2 years. At least, not cosmetically. I can't say for certain if there have been any changes, but the place seems much the same as it did, pre-Y2K. This isn't necessarily a bad thing, but it can be a turn-off for those who enjoy an environment that is thriving and always changing.

All in all, however, CyberASSAULT seems a good place to immerse one's self in a futuristic sci-fi environment.

Comment posted on Fri Feb 24 18:46:35 2006 by Bosstone:
     

The coments posted by the anonymous player are mostly not true. There are new areas going into this mud all the time now, and the rent system is fixed with the awesome addition of lockers. The mud is still very friendly and the immortals are very well disciplined. Although there still isn't a huge playerbase, CyberASSAULT has the staying power that will make you come back and back and back for more. If you give this mud a week i guarentee you will never want to leave it. I loe CA, and you will too.

CyberASSAULT Stats
Raw Data Average Data
# Days Listed6674
Last Connection StatusConnect Refused
# Days With Status6
Total Telnet Attempts9180.138
Total Website Attempts17710.265
Telnet Attempts This Month33610.839
Website Attempts This Month40413.032
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