The MUD Connector

Proudly serving the MUD Community since 1995 -- There are currently 627 muds listed on TMC

Need Help? Read our Getting Started with Muds guide.

Recent Mud Submissions:   New / Update
Ankh-Morpork MUSH.

[Unknown] ARESMUSH
December 13, 2019
There is a certain mystique about the Windy City -- something that a person can't quite put a finger on, but everyone knows it. The clouds are unusually dark and heavy....

[MUX] Tiny mux
December 12, 2019
Old school heavily modified Smaug 1.4a MUD from days past.

[Smaug] 1.4a
December 12, 2019
Based on Anime Hunter x Hunter, Greed Island Arc. The old Diku/Circlemud with new classes and stuff. You can play here even if you never seen the anime!

[TBA] Heavily modified
November 24, 2019
dark pawns mud circle circlemud mult-classing multi-playing quests hunt looting mobs scary hard difficult clean simplistic dark fantasy medieval wizards ogres golems elves and dwar

[Circlemud] DikuMUD
November 22, 2019
A remake of SW:FotE with plenty of open slots for community involvement.

[SWR] Modified SWFotE
November 22, 2019
Classes: Monk, Ninja, Bishop, Armswielder, Archmage and Bard 32 Races - come visit and see! -- game.mudhosting.net 4000

[Rot] Rot 1.4 and Rom 2.4
December 06, 2019
Dattebayo!

[Smaug] Heavly Modified
December 03, 2019
Infinite adventure, decades of custom development, totally free, no pwipes!

[Dikumud] Original / HEAVILY modifi
December 02, 2019
United Heroes MUSH is an online text based social medium set in the near future of 2027. It is a world much like our own, but with some key differences, both...

[MUSH]
November 27, 2019
Player Empire System (Materials, Town, Army, Nation), Wilderness meshed with Empire system. 5 Tier Multiclassing, Custom World, Mix of Godwars-Rot-Rom, Sphere power system

[GodWars] Merc Godwars Dystopia 1.4
November 26, 2019
Dragonball Evolution is the longest running DBZ MUD online with 17 races, 7 planets and a loyal playerbase.

[Circlemud] DBX modified for 17+ ye
November 20, 2019
May 8th - 2 new areas. May 11th - 1 new area. June 5th - 1 new area. Juli 11th - 1 new area. November 19th - 1 new area. We...

[TBA] Heavily modified
November 19, 2019
Chaos is back, with a new administration. Come join us, as we improve the Chaos code, and bring back a place that people were upset about when it shut down. Lately...

[Merc] Heavily Modified
November 10, 2019
A custom world where you decide the legend. How will history remember you? Join Asteria and start your legacy.

[Custom] SocketMUD
November 09, 2019
Recent Mud Reviews and Comments -- Search TMC Reviews
Dragonball New Universe -- Mud Review posted by Grahf
Review Thread Last Updated Fri 13 Dec 2019 06:31:24 AM MST / 0 comments
Display Review
     

I love this mud because it has unique styles for races called Archetypes. It means you can be a Goku style saiyan or Vegeta style saiyan. There are several races from the anime and they have different advantages/disadvantages. There are plenty of areas to gain from and immortal ran events such as Trivia and Russian Roulette. One of my favorite parts of the mud are dragonballs you can wish from. Also, the imms are friendlier than the reviews suggest. Personally, when I was mud searching and saw the reviews, I went "no way dude". Then I checked the mud out. The mud is awesome. Right now, the mud is coming out of beta on 1/1/2020. There is a race for most stats and most pl until that time. My favorite race is LSSJ, which you can get randomly on creation or wish for, but I'm tempted to try Rageful Halfbreeds (based off Future Trunks(Super) or Kaioshin-S(aiyan) based off Goku Black. This mud is based off of DBSaga by Warren but there are a lot of improvements and the head coder is usually making 3-4 changes a day. Check the mud out. You might like it as much as I do.


Sindome -- Mud Review posted by Hoffa
Review Thread Last Updated Fri 13 Dec 2019 06:31:24 AM MST / 0 comments
Display Review
     

Sindome is a really cool and fun game to play. It really captures that Dystopian feel, and really brings together the CP theme.

Some Pro's: Large playerbase - The playerbase is usually upwards of 60 at any given time. You will probably always have someone else to play with, which is a commodity in modern day mud gaming.

Easy interface - It is super easy to figure out the skills and stats system.

RP intensive - The game is heavily RP enforced!

Some con's: The OOC community. If you value your sanity or enjoy playing the game, do NOT connect to the games OOC channels. Talking to other players in an OOC is against the rules, so monitored OOC channels exist so players can casually chat about things. Huge mistake. There is a person who spends hours on there typing to themselves, some strange elitist clique that fancies themselves marginalized minorities that double as professional victims, and political activists that label anything they disagree with as Nazism, and some weird guy that follows them around agreeing with everything they say in hopes of hooking up with them (he has mentioned this multiple times). The forums are just as awful. Don't let this ruin the game for you though, just avoid these channels and you should be able to avoid the cancel culture running rampant in Sindome.

Cyberware: While there is an okay selection of cyberware, there could be tons more. The limited selection tends to leave cyber combo's as predictable and not very exciting.

Decking: Unless you are a veteran of this game, just don't even bother making a decker. You will see why.

Overall I give Sindome 7.5/10

It's not perfect, but what is?


Miriani -- Mud Review posted by KeepMe
Review Thread Last Updated Fri 13 Dec 2019 06:31:24 AM MST / 0 comments
Display Review
     

Miriani is a good game with so many entertaining features they can't be listed here without breaking the character limit. I'll just say that everything is interactive. The hosts are responsive, quick, and friendly. The worlds are well-described. You will never run out of things to do and ways to have fun.

The playerbase leaves something to be desired. It's a roleplaying game that not all treat as a roleplaying game, often breaking character over channels that are required to be in character. Example, there is a system for in-character communicator links that allow you to talk one on one with other characters. People use them like tells instead, riddling their messages with OOC commentary and chatspeak. The hosts have provided avenues for players to interact OOC but many still choose to pursue other, unwelcome avenues instead. It's rare to find someone capable of spelling basic words or using basic grammar.

All in all Miriani is a game everyone should try at least once. I wouldn't recommend avoiding other people, but many do detract from the experience rather than adding to it.


Ankh-Morpork MUSH -- Mud Review posted by L. B. Heuschkel
Review Thread Last Updated Fri 13 Dec 2019 06:31:24 AM MST / 0 comments
Display Review
     

What's great about Ankh-Morpork MUSH? The Discworld, obviously. The zany and fantastic world of Terry Pratchett, spanning 41 novels and numerous dramatisations, movies, music, and theatre productions. Few fictional universes are this thoroughly detailed(1) and yet so relatively easy to step into. Pratchett wrote about people; good people, bad people, all the other people. He wrote about fantasy archetypes and storytelling tropes, and on the Discworld, narrativity is both an element and a goddess. Story shapes reality. If everyone knows pigs fly, you better look skywards for your bacon.

You don't need to know the Discworld universe inside out to play(2). All you need is a bit of familiarity with fantasy archetypes and, for Ankh-Morpork natives, some notion of how Victorian societies worked. Some will suffice, because recent technological advances -- steam power, semaphore towers, moving type -- have made life easier, but they haven't put an end to barbarian heroes, witches, or card-carrying assassins. Our world, this round one you're presumably occupying a bit of right now as you're reading this, in fact sits on a somewhat shaky shelf in the High Magic Building at Unseen University, the premier wizard facility of the Disc. Steam powered railway is the newest hot invention but everyone knows that a good old flying broomstick won't let you down just because you run out of coal.

Using the Ares codebase, Ankh-Morpork MUSH is a purely roleplaying game. We are small and new on the MU* scene, and now is a great time to sign on if you want to help set the future tone and atmosphere of a guild or organisation. Character approval takes place often right away and never in more than 24 hours. Log in a guest or hit us up on Discord at https://discord.gg/FQKcEsF -- existing players are happy to spar on ideas and roleplaying connections, or help get the character generation process sorted (can be done from in-game or from the web browser interface). We want more playmates.

In the words of Lord Vetinari, ruler of the greatest city on the Disc -- We play and are played and the best we can hope for is to do it with style.

(1) Tolkien's probably still in the lead. (2) But you're missing out on 41 fantastic novels plus all the rest.


New Worlds -- Mud Review posted by Dranthonal
Review Thread Last Updated Fri 13 Dec 2019 06:31:24 AM MST / 0 comments
Display Review
     

I don't want to say that my time in New Worlds was totally negative, because that is definitely not the case. Mechanically, the game is very sound, and there is something pretty addictive about the overall loop for xp and gold, even though it's not actually all that engaging on a moment-to-moment basis. The onboarding process for most new players is smooth, and more experienced players are happy to help show the ropes. The guilds are varied and there is a lot of room for self-expression as a player (but don't express yourself too much...) There are some genuinely good people who make for some very strong roleplay.

But I had to leave the game once I saw the culture of negativity and harassment that can feel stifling and pervasive. The most egregious incident that comes to mind involved a transgender player starting a trans character. This person preferred she/her pronouns, and asked a staff member/player (that's a whole other issue) to refer to her as such. This staff member, in response, led a sustained campaign of bullying against the player, recruiting her friends to use Darci (the game's depository for gossip) to leave some very hateful messages for all the game's players to see. When this player was clearly in a crisis due to this harassment, the response was to amp up the hateful rhetoric, with players gleefully calling her "it" and misgendering her as harshly as possible. Some will argue that the harassed player brought it onto herself with a certain level of aggression in response to her treatment, but frankly we should be holding the staff member (the "new player staff," at that! the audacity of it all) and old players to a higher standard than someone who just started.

More recently, an in-game relationship came to an end, and for weeks afterwards the rumor mill circulated the nastiest claims about the woman, who from my understanding didn't do anything to warrant such harassment. It took Darci crashing to bring an end to that, but not before that player stopped coming around. This is a cycle that has repeated itself several times in the year that I played this game. Staff are perfectly willing to jump and dictate roleplay when it comes to major world events, or just booting someone out of a guildmaster position because they happen to not agree with how the guild is being run. But they are mysteriously absent whenever situations like these pop up, pointing to random help files and "keep it IC" as if we don't all know the score.

Don't play this game. It is a cesspool of mediocre people throwing around what little weight they have. Staff have created a toxic culture, and some partake in the worst of it. Oh, I forgot to mention that you can pay for character boosts, and there is clear favor shown to those who have donated more money. The exterior is beautiful, but the core is absolutely rotten.


Cosmic Rage -- Mud Review posted by Jenni Kent
Review Thread Last Updated Fri 13 Dec 2019 06:31:24 AM MST / 0 comments
Display Review
     

Hi, I have been playing cosmic almost a year now. I have loved this game since i have gotten into it and learned so much from it. I have reset my main character but thats ok, chars come and go i lose motivation now and then but i always return because like the description says cosmic rage is a giant family and i couldn't ask for more supportive people. They were there for me when my own family couldn't be or in some cases wouldn't be. the staff listen to concerns and try to implement ideas and suggestions even if they seem strange to everyone but you. They love rp ideas and new descriptions and other things like that. I have a lot of fun just coming on and chatting with people when my world seems so isolated. now off to chat with them and maybe do some nebula harvesting. maybe star study something. i have beeen sick lately so haven't had energy so been playing my main char as if she has no energy due to her current pregnancy yes we do marriage and pregnancy around there. come join us join our family


New Worlds -- Mud Review posted by Bella
Review Thread Last Updated Fri 13 Dec 2019 06:31:24 AM MST / 2 comments
Display Review
     

I played this game for about a year, following a world reset. My conclusion is that New Worlds Ateraan does many things well, but nothing that other MUDs don't do as well if not better. Ultimately, this MUD is not worth your time, and you'll save yourself a lot of frustration if you find another MUD that actually values its players.

I must echo the sentiment expressed by Zerbo's review, below me. NWA had a lot of potential, but underneath the veneer is a dull grind that's exacerbated by weak RP from much of the playerbase. The game claims to be RP-enforced, but many players don't even use proper spelling and capitalization. The defense will be that this game has many blind players, which is great, but which is also just an excuse.

I have also felt personally bullied by the staff player discussed in his review. Without getting into too much detail, a couple months ago we had a cordial disagreement. It turns out she took it much more personally, and the amount of hateful vitriol coming out of a STAFF MEMBER toward a PLAYER was shocking. My five-year-old knows how to keep her temper better! I don't have any problem with Staff playing the game they worked so hard to put together and maintain, but this behavior is completely unacceptable. It's totally unchecked because Andrew, the head of the game, won't do anything to rein in his staff, so they have permission to go on sustained bullying campaigns against players. Again, admin have decided that this is an appropriate way for STAFF to treat a PLAYER.

Once it became clear that the admin didn't really have players' backs, I logged off, and I won't be going back. As I said at the top of this review, NWA doesn't do anything well enough that it's worth putting up with weak RP and mean-spirit staff who reinforce cliques, abuse their power, and bully other players.

Do yourself a favor and stay away.


Comment posted on Sun 17 Nov 2019 09:23:56 AM MST by Nha Trang:
     

Y'know, I've seen a number of reviews dissing Those Evil Cliques. So here's my question: what mythical great spectacular MUD does NOT have cliques? Inquiring minds wanna know!

Comment posted on Mon 25 Nov 2019 07:01:06 AM MST by Orvus:
     

"Other people are terrible so it's ok for us to be terrible too!"

New Worlds -- Mud Review posted by Dranthonal
Review Thread Last Updated Thu 12 Dec 2019 08:36:59 PM MST / 0 comments
Display Review
     

I don't want to say that my time in New Worlds was totally negative, because that is definitely not the case. Mechanically, the game is very sound, and there is something pretty addictive about the overall loop for xp and gold, even though it's not actually all that engaging on a moment-to-moment basis. The onboarding process for most new players is smooth, and more experienced players are happy to help show the ropes. The guilds are varied and there is a lot of room for self-expression as a player (but don't express yourself too much...) There are some genuinely good people who make for some very strong roleplay.

But I had to leave the game once I saw the culture of negativity and harassment that can feel stifling and pervasive. The most egregious incident that comes to mind involved a transgender player starting a trans character. This person preferred she/her pronouns, and asked a staff member/player (that's a whole other issue) to refer to her as such. This staff member, in response, led a sustained campaign of bullying against the player, recruiting her friends to use Darci (the game's depository for gossip) to leave some very hateful messages for all the game's players to see. When this player was clearly in a crisis due to this harassment, the response was to amp up the hateful rhetoric, with players gleefully calling her "it" and misgendering her as harshly as possible. Some will argue that the harassed player brought it onto herself with a certain level of aggression in response to her treatment, but frankly we should be holding the staff member (the "new player staff," at that! the audacity of it all) and old players to a higher standard than someone who just started.

More recently, an in-game relationship came to an end, and for weeks afterwards the rumor mill circulated the nastiest claims about the woman, who from my understanding didn't do anything to warrant such harassment. It took Darci crashing to bring an end to that, but not before that player stopped coming around. This is a cycle that has repeated itself several times in the year that I played this game. Staff are perfectly willing to jump and dictate roleplay when it comes to major world events, or just booting someone out of a guildmaster position because they happen to not agree with how the guild is being run. But they are mysteriously absent whenever situations like these pop up, pointing to random help files and "keep it IC" as if we don't all know the score.


Mud Connector Top 10 Mud Rankings
1. Aardwolf 4139 votes (1144T/3690H)
2. Sindome 2831 votes (732T/2904H)
3. TorilMud, the Sojourner's Home 2568 votes (426T/1778H)
4. 4 Dimensions 2140 votes (449T/1511H)
5. 3Scapes 1908 votes (492T/1602H)
6. Deathwish MUD 1737 votes (372T/947H)
7. BatMUD 1717 votes (524T/1567H)
8. CoffeeMud 1701 votes (492T/1568H)
9. Armageddon 1499 votes (513T/1695H)
10. Legends of the Jedi 1213 votes (552T/1668H)

Rankings Last Generated: Fri 13 Dec 2019 06:38:55 AM MST
Mud Connector Top 20 Mud Rankings
1. Aardwolf 4139 votes (1144T/3690H)
2. Sindome 2831 votes (732T/2904H)
3. TorilMud, the Sojourner's Home 2568 votes (426T/1778H)
4. 4 Dimensions 2140 votes (449T/1511H)
5. 3Scapes 1908 votes (492T/1602H)
6. Deathwish MUD 1737 votes (372T/947H)
7. BatMUD 1717 votes (524T/1567H)
8. CoffeeMud 1701 votes (492T/1568H)
9. Armageddon 1499 votes (513T/1695H)
10. Legends of the Jedi 1213 votes (552T/1668H)
11. Cleft of Dimensions 1159 votes (349T/1289H)
12. End of the Line 999 votes (348T/945H)
13. Dark and Shattered Lands (DSL) 966 votes (461T/1585H)
14. The Inquisition: Legacy 963 votes (307T/678H)
15. Kallisti MUD 909 votes (416T/951H)
16. Geas 870 votes (377T/736H)
17. MozartMud 818 votes (412T/700H)
18. 2016's Eternal Darkness 741 votes (336T/507H)
19. Abandoned Realms 714 votes (414T/1066H)
20. Mordor 700 votes (386T/609H)

Rankings Last Generated: Fri 13 Dec 2019 06:38:55 AM MST