In 1999 the red star Talos appeared in the sky the week after the horror of the Time of Nightmares ended. Scholars and talking heads appeared around the world to discuss how such a thing was the herald of cataclysm, with ancient peoples believing that it portrayed a coming cataclysm. Some even say that it burnished the sky a blood red the day Mount Vesuvius buried Pompeii.
A Grand Convocation was call pulling 100 mages and their 900 custodes to hide inside the Horizon Realm of Unity. Over the years they built a life in the once sparse Horizon realm. Their population grew, the node was opened, and slowly it became a new world; their world. Just as everyone has started to settle in well, families were thriving and growing, a family of strangers appeared. Earth was till there, though they were told in some ways it was a shadow of the Earth they left.
While the migration to the Horizon realm was kept very quiet, the Earth still felt the repercussions. Reality, unable to sink its claws into the departing mages, instead found others to pay the price, and hardened against the remaining mages on Earth. This led to the destruction of various government centers and building. The technocracy are but a shadow of their former numbers, and in their desperation to rebuild, have put more restraints on humanity. The Traditions have taken to hiding in various sanctuary cities; Freistatt, Minnesota being one of them. Humanity continues on, as it always has, ignorant to the supernatural world and how it moves and shapes them.
Ascension Sojourns in a Mage 20th Anniversary game accepting beta testers ahead of a soft opening this fall, and grand opening this winter. Tradition Mage, Mortals, Sorcerers, Psychics, and Bygone are currently accepted. Bonus char-gen XP will be given if you tell us where you saw this ad. We are looking for active players who want to write stories and be involved with plots. Each group, cabal or otherwise, will decide a “plot night” which will run like a weekly (or what works for the group) tabletop session with staff to advance game plots, and/or complete your groups +requests. Between sessions player are welcome to role-play amongst themselves as on any mush.
Mud Theme: Mage 20th Anniversary, World of Darkness
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