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Recent Mud Submissions:   New / Update
New Moon has been online since 1993, providing a friendly atmosphere and a depth of detail and interactivity unrivaled in the mud community. Come and make your destiny in the shado

[LP]
January 16, 2019
It is a rainy day and you decide to spend a few ten pences in the large arcade in the town centre. Why not? You have been here a while now,...

[Circlemud]
January 13, 2019
Enjoy this Steampunk / Fantasy mashup

[CoffeeMud]
January 13, 2019
A futuristic, post-apocalyptic RPI where colonists must work together to survive against the numerous external threats on a devastated planet.

[Unknown] Ranvier
December 30, 2018
A fantasy-themed mud with RP and combat, currently in early development and growing rapidly

[CoffeeMud]
December 26, 2018
Hey, the world may be in tatters, civilization may have crumbled, but at least here, there’s hope. Hope Island MUCK, a new twist on a very old kind of game. Players arrive via boat

[MUCK]
December 26, 2018
The Gardens of Lunara were a sanctuary for generations and the earth was nearly forgotten. But Onelak's work was not lost, and Alara managed to pick up where he left off....

[MUSH] PennMUSH 1.8.7p0
January 16, 2019
Pull up a log and warm yourself by the fire. Let me tell ye of a world of fantastic magic. A world in a struggle between darkness and light. Aye, a...

[LP] Nightmare/Carnage
January 15, 2019
The Eternal Fantasy is a MUD based on the popular game series 'Final Fantasy' by Squaresoft. The game offers players a...

[LP] Highly modified LPC-based
January 11, 2019
Before the Dawn is a Multi-User eXperience, a text-based role-playing game run via telnet. The game's theme is non-WoD urban fantasy...

[MUX]
January 11, 2019
CLASSES: Ninja, Monk, Bishop, Archmage, Armswielder & Bard 28 RACES: Human, Elf, Giant, Dwarf, Wolfen, Tiegre, Mothman, Draconian, Angel, Demon, Witch, Wolfen and more! Every cla

[Rot] Rot 1.4 and Rom 2.4
January 10, 2019
Player Empire System (Materials, Town, Army, Nation), Wilderness meshed with Empire system. 5 Tier Multiclassing, Custom World, Mix of Godwars-Rot-Rom, Sphere power system, Almost

[GodWars] Merc Godwars Dystopia 1.4
January 10, 2019
Sindome is a cyberpunk environment that rewards roleplaying over stat grinding, boasting a healthy player base and a helpful admin staff.

[MOO] ANSI XML FILE-IO WEB-IO
January 09, 2019
Reclaim the Outpost!

[Dikumud] Started with Diku Gamma 0
January 07, 2019
Looking for a Dragonball experience that's about more than simply watching your virtual power level increase? Drag(*)nball Z: FE is a...

[Custom]
January 05, 2019
Anyone still making new codebases?
In Category: mudcode
Fri 18 Jan 2019 03:22:40 PM EST
Posted by: Amir
question for codebase developers
In Category: mudcode
Fri 18 Jan 2019 03:22:36 PM EST
Posted by: bozimmerman
Old MUD Legend of Chrystancia is Back
In Category: mudpromo
Fri 18 Jan 2019 02:19:29 PM EST
Posted by: Tijer
Looking for coders/builders for Steampunk/fantasy MUD
In Category: mud-staff
Mon 14 Jan 2019 07:30:42 PM EST
Posted by: fstltna
Free trial of CoffeeMUD hosting on a server in a datacenter
In Category: mudpromo
Mon 14 Jan 2019 07:30:41 PM EST
Posted by: fstltna
Is MUD Voting an Effective Tool for Acquiring New Players?
In Category: general
Sun 13 Jan 2019 04:17:34 AM EST
Posted by: Petra
Old MUDs still open
In Category: mudpromo
Sat 12 Jan 2019 01:00:10 AM EST
Posted by: Ortallus
Nixmud a new codebase and game to play
In Category: mudpromo
Sat 12 Jan 2019 01:00:05 AM EST
Posted by: Ortallus
Alter Aeon January 2019 Update
In Category: mudpromo
Thu 10 Jan 2019 02:06:50 AM EST
Posted by: the_draaks
Gossip Chat Network
In Category: general
Thu 10 Jan 2019 01:52:39 AM EST
Posted by: eric
my posts dont show up
In Category: uncategorized
Fri 04 Jan 2019 10:27:38 PM EST
Posted by: MissLunaPants
Penumbra - Futuristic, post-apocalyptic survival RP
In Category: mudpromo
Fri 04 Jan 2019 10:27:33 PM EST
Posted by: Saga
ExVenture Framework
In Category: code
Fri 28 Dec 2018 08:54:48 PM EST
Posted by: eric
New Mud Forums host and repository Darkenedlights.com
In Category: general
Fri 28 Dec 2018 01:21:47 PM EST
Posted by: Mayhem420
conflicting types for 'strtold'
In Category: code
Fri 28 Dec 2018 01:21:46 PM EST
Posted by: Mayhem420
Recent Mud Reviews and Comments -- Search TMC Reviews
Legends of the Jedi -- Mud Review posted by Derek F
Posted on Thu 10 Jan 2019 10:43:14 AM EST / 0 comments
Display Review
     

I have been playing LotJ for close to 14 years now. In that time, the longest I have gone without playing is probably 2 months.

There is always something to do, or some action to get in on and there is a fully story refresh about every 1.5 to 2 years.

There's 3 Eras per timeline, progressing from Old Republic through what some may recognize as the Original Trilogy (but typically only familiar in that there is an Empire and a Rebellion. Most recently it was an Empire of War Droids with an Emperor taught lightsaber skills by a Force Ghost), to the EU or sometimes the Sequel Trilogy.

But that's the only thing the timelines have in common. Every time the story refreshes, it's some new scenario and a chance to make your mark on the MUD. Become a Senator, be a Sith Lord, run your own engineering corporation and develop new and exciting equipment for the players to use.

Starting up a new character can be difficult and there are parts that can be a grind but the Immortals are always listening to feedback and make significant changes often, to help balance the game. Once the grind is over, your efforts are rewarded with an open world before you with only your imagination as the limit.


SlothMUD -- Mud Review posted by reality
Posted on Wed 09 Jan 2019 07:25:35 PM EST / 1 comment
Display Review
     

Best mud ever. Been playing for decades since original sloth. Many changes but gradual over the time. 8 classes offer enough variety in play. Well balanced, good immort staff to maintain the world.


Comment posted on Wed 09 Jan 2019 07:25:35 PM EST by Doug Stoothoff:
     

Speaking primarily for the benefit of those who have played with us and left us years ago, though maybe to new folk as well: I would say there have not just been gradual changes but quite a few really recent ones due to our current coder Jeff. ..such as resettable session statistics (the counters command), automated targeting (the target command) and automated equipment switches (the eqsets command) so that you don't have to write these in your client anymore. Also we are in the middle of a campaign to expand or revamp existing areas that were written quite a long time ago originally, by pairing off 2 builders each to an area. This last bit has been going on for several months now and has yielded some results. Oh and if you've been on a desert island for 5 years, you can put mob health percent in your prompt. 3x40 equipment selection is being expanded, there is both rebirth and remort progression (which are not the same thing as each other),... drachma (quest-point purchaseable) equipment is up for a revision soon. This list is far from complete.

Sindome -- Mud Review posted by SoltiBoi
Posted on Wed 09 Jan 2019 12:49:23 PM EST / 0 comments
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I've started playing Sindome the 29th November and I haven't stopped playing ever since. Every single day I've played this game, be it with my current character or my previous one. Sindome is an extremely competitive game and it's amazing. This was my first MUD and RP game in general and I half regret it, half love that it was. Regret, because I was so abysmal at RP that I might've ruined the experiences of other players. Love, because this game hooked me like very few games ever did.

I hear a lot about staff problems in this game. In my experience, I simply don't get it. GM's have been fucking amazing with me, extremely helpful and helping me see the mistakes I made to become a better player. I don't see a GM interaction like a chore or them hitting me in the head with a stick, but I see it as an opportunity to become an even better player and get better at SD in general. I hear a lot of shit with Cerb, which I don't know because my singular interaction with him was one of the funniest things any GM ever said to me that made me spit my booze all over my screen. THANKS CERB! But seriously, people start talking to GM's and think they're there to beat them, instead of talking to them with the opportunity of growth.

Game in itself is a extremely rough. Be prepared to die, be betrayed, lose your friends, your shit, your money and be beaten down into the gutter. Every player goes through, doesn't matter whether they're a corporate citizen or a Mixer. (MIX LYFE) I also believe that rough treatment of new players will instantly tell them how life is going to be in this game. If people can't handle this emotional bleed IC and OOC, then this isn't the game for them. Which is fine! Really! I personally like a Dota named Smite, you guys can play it and find it shit, which is fine because games aren't meant to be for everyone.

This 'Clique' stuff does exist. But it's separating from veterans that are max 'level' and new players that aren't. New players will have their own RP with their own stuff, and veterans will have their own thing. It's how it works. You wouldn't fight a level 100 boss with a level 1 character. Just doesn't work that way. But, cliques are inclusive and players are extremely open to noobies. At the same time, it depends on what noobies do and how their characters interact with them. If ever 10 new players come and start annoying the shit out of someone IC, then their character will hate new players IC but not OOC. Hope this make sense.

SD has undergone amazing changes in the past month or so, the staff does listen to constructive criticism and does try to help as much as they can, change as much as they can in a positive way. Of course, staff is limited, they can't fix all their problems in a night but they sure as hell are trying to. Their effort and dedication is seen if you simply look at the game.

I'll stop working the shaft of SD and now pinpoint a couple of issues I have with the game. Admin favoritism: Does it exist? Answer: I don't know but there are some instances where it does look like it. People get given free stuff from GM's but at the same time, I don't know the RP that goes behind it. So I can't really judge. Noobie friendly: Is it yow? Answer: No. It is -not- noobie friendly. Especially if this is your first ever RP experience. But that's the theme of the game. When I mean not noobie friendly I don't mean you'll die for no reason, I just mean that you won't get a different treatment. This isn't a My Little Pony adventure, we're talking about a city of murderous psychopaths that want to be rich and snort drugs out of hooker's asses, then kill the hooker because they're ODing, if you expect to be treated like a special rose when you start the game, you'll have a bad time. That doesn't mean you'll have a bad time as a noobie, just means you have to expect something different!

Overall, a game that's not for the light hearted and I highly reccommend people to take their time with. Don't rush, or else you'll not experience this game fully.

No 'xdab' so I'm gonna have to give it a 9/10.


Sindome -- Mud Review posted by Razzo
Posted on Wed 09 Jan 2019 12:27:15 PM EST / 0 comments
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I came to Sindome primarily as a MUSH player about a year ago in January of 2017. It was the first system-heavy player-kill-enabled game I had ever tried, with what seemed like rather strict rules to boot, so I was pretty wary.

As a matter of fact, I was expecting to play for about two weeks, get frustrated, then leave. That never happened. What I got instead was probably my most immersive text roleplay experience to date, with a world that actually feels alive thanks to a crew of well-written player characters and a team of dedicated GMs behind the scenes.

The system, as I alluded to earlier, is very robust and a bit confusing at first glance. It more or less dicates everything about your character and shapes how you RP and what you are good at. But there are lots of resources, both IC and OOC, cleverly woven into the game to help you land on your feet and persue your goals.

Since Sindome is based in the dystopian future, the world is not a safe or happy place. You will be challenged and probably fail a lot, but don't lose hope. There are always new RP hooks to follow that often take your character in directions you never thought possible, and it often leads to gratifying outcomes down the road.

There are apparently some rumors that the staff of the game are unwelcoming, but I've never experienced anything beyond the realm of 'stern but fair'. The staff are volunteers who are constantly working to create new plots and program new features, so politeness and common courtesy goes a long way when talking with them.

In summary: if you enjoy media such as Blade Runner, Neuromancer, and Deus Ex and want to feel the rush of forming alliances and wasting your enemies in such a dystopian world with deep RPG-style mechanics, I urge you to try Sindome.

I know I am glad I did! c:


Sindome -- Mud Review posted by Benji
Posted on Wed 09 Jan 2019 11:40:40 AM EST / 3 comments
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It's a good game to play if you can avoid ever dealing with a staff member. The staff do not seem to appreciate the fact that there wouldn't be a game to play without the players, whom put in just as much if not more in some cases where as the players do seem to appreciate the fact that there wouldn't be a game to play without the staff.


Comment posted on Sun 16 Dec 2018 11:20:36 AM EST by Slither:
     

Hi There -

Thanks for the feedback. I'm an admin on Sindome. I want you to know that despite the gruff exterior we sometimes have to have, to keep the game running, we do appreciate each and every player. I think this is on full display with in the following ways:

1. Me responding to your review!

2. 'Office Hours' where you can come and talk to an admin about any issues or questions you have in a one on one setting

3. Twice yearly Town Hall meetings which follow much the same format as the 1 on 1's but give the entire player base a chance to address concerns and issues.

4. Our forums where we routinely discuss and give/get feedback from and with players.

5. Game-Help channel where admin are always helping new/existing players.

6. Xhelp channel where admin can help players directly.

We also have extensive training videos, help files, and while our staff is small (for such a large player base) we are very dedicated.

Hope this helps!

- Slither

Comment posted on Thu 27 Dec 2018 05:44:38 PM EST by Benji:
     

"Thanks for the feedback. I'm an admin on Sindome. I want you to know that despite the gruff exterior we sometimes have to have, to keep the game running, we do appreciate each and every player. I think this is on full display with in the following ways:

1. Me responding to your review!

2. 'Office Hours' where you can come and talk to an admin about any issues or questions you have in a one on one setting

3. Twice yearly Town Hall meetings which follow much the same format as the 1 on 1's but give the entire player base a chance to address concerns and issues.

4. Our forums where we routinely discuss and give/get feedback from and with players.

5. Game-Help channel where admin are always helping new/existing players.

6. Xhelp channel where admin can help players directly.

We also have extensive training videos, help files, and while our staff is small (for such a large player base) we are very dedicated.

Hope this helps!

- Slither "

Thank you for your response. It does not help. The facade that you present on the feedback is a far cry from the reality of what takes place on that game. You have multiple people get banned and then evade these bans. You have admins sharing secrets and game information with their friends through OOC channels, and a "Do as I say but not as I do" attitude towards the very people that spend countless hours of their lives playing Sindome. I like the players well enough, but as most of these reviews will reveal, Sindome is just a poorly staffed game. Your forums have much of the gossip, but if one would like to further research the issues, they only need to glance over here, Reddit, or perhaps find a Discord server full of current Sindome builders and higher end players that put a mask of loyalty on to the game?

Best of wishes to Sindome in 2019.

Comment posted on Wed 09 Jan 2019 11:40:40 AM EST by Slither:
     

Hey,

Thanks for the additional response! I added some comments / thoughts in line.

"You have multiple people get banned and then evade these bans."

It's the internet, there is only so much we can do.

"You have admins sharing secrets and game information with their friends through OOC channels, and a "Do as I say but not as I do" attitude towards the very people that spend countless hours of their lives playing Sindome."

If you have evidence of this, please email help@sindome.org so that we can take action. Simply stating it, does not help you or us to make the game a better place. We take admin cheating very seriously, and it DOES happen sometimes, because again, this is the internet and people can be jerks, but in my 15 years on Sindome, it's happened 4-5 times and every time we have removed that admin and banned them from the game forever.

"I like the players well enough, but as most of these reviews will reveal, Sindome is just a poorly staffed game."

It's frustrating to hear that. We work really hard, and spend a lot of time working on the game, listening to feedback and improving. We never claimed to be perfect but the blanket statement you made seems unfair given you probably haven't interacted with most of the staff.

"Your forums have much of the gossip, but if one would like to further research the issues, they only need to glance over here, Reddit, or perhaps find a Discord server full of current Sindome builders and higher end players that put a mask of loyalty on to the game?"

Our forums are a place for people to provide feedback, good or bad. We don't censor them unless someone posts IC info or NSFW content. So yeah, they have complaints! But there are also thousands of posts where people aren't complaining too :)

As for Sindome builders being on a Discord server... that is not something I'm aware of. If you've got information that that is happening, I'd ask you email help@sindome.org so that we can investigate and take action. Simply stating it without evidence or any way for us to follow up and actually -do- something about it is counter productive.

Sindome obviously made an impact on you if you're taking the time to write a review and respond to my comments about your review, and I appreciate that, good or bad, but if you want to actually help us improve the game, reporting this stuff would be the best way to do that.

Thanks again for your time!

Slither

Sindome -- Mud Review posted by Bobby Bricks
Posted on Wed 09 Jan 2019 11:33:00 AM EST / 3 comments
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The game looks great on the surface. They have this excellent way of drawing you in and making the world seem exciting on the surface. It's only after a little while that you realize the way things really work. First off, Cerb is a huge problem. He's an admin with a loli fetish that he brings into the game under both his characters and consistently makes the world not make any sense. The police force, for example, is not above dropping orbital strikes on people from space to off them or flying an AV down to waste someone. That is, unless it's against his character who is a fourteen year old girl armed with a katana. The entire police force wont touch her in any meaningful way. She basically does whatever she wants in the Mix (the PvP heavy ghetto area of the game) and he has a second character who runs the entire police force. Despite this, they will insist that there is no favoritism and any player with proper planning and skill could challenge either of his characters. His idea of giving people an out to do this is dragging all of his over exp obtainable bodyguards around with his character and calling people pussies for not attacking him over the IG chat. The game is a joke and it starts with Cerb and ends with people who buy into this world full of logical inconsistencies and downright favoritism of certain players and admin pets. If you're looking for an immersive RP experience, you'd get more satisfaction hanging around the NeoPets forums.


Comment posted on Sun 16 Dec 2018 11:17:00 AM EST by Slither:
     

Hey,

Thanks for the feedback. You seem to have copy & pasted this from a reddit flame thread about Sindome from a while back. Either way, I'm sorry that you had a negative experience on the game. Hope you find the right game for you in the future.

- S

Comment posted on Fri 21 Dec 2018 12:32:16 PM EST by Bobby Bricks:
     

Yep! And it was promptly deleted because you guys are big about covering things up and the issues with your system, so I decided this was the best place to post something and have my viewpoint heard. I loved your game and your other admins, but it's kinda hard to buy any sort of gritty realism in a game where this guy is allowed ultimate power with very little story cohesiveness and allowed to flaunt his borderline illegal fetishes when he himself kills off people's kids in game. I hope you improve your system or call it what it is; pink mohawk RP for people who like to be abused.

Comment posted on Wed 09 Jan 2019 11:33:00 AM EST by Slither:
     

Hi There -

Thanks for the response. I think it's fair to say that you had a bad experience. We appreciate the feedback and hope you find the right game for you!

Slither

Sindome -- Mud Review posted by Jain
Posted on Wed 09 Jan 2019 11:30:01 AM EST / 1 comment
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I played Sindome the first time in the summer of 2016 not really expecting anything and was promptly blown away in the short span of time I did play it. I could tell it was very complex and I couldn't quite make heads or tails of anything I was doing. I eventually got a job, met someone close - never had too many friends with that character before I promptly died twice to the same NPC and perm'd myself. The second time was admittedly my own fault because I ignored the theme of clone death, your clone forgetting the experiences between them being spawned and your last clone update. Regardless, that time I had on that character served as a teaser that lingered on the back of my mind for at least half-a-year to a whole year.

I picked up Sindome again sometime in late 2017, this time made a more solid character, made a lot more friends. I was having a great time actually, I got in league with a group of players who benevolently lent me their home to use between socializing with them and getting into hijinks. Once again my character got a job and this time correctly used it as a backdrop for other, more lucrative practices. Like some reviewers have mentioned, frankly the most fun you will have with this game is purely just from interacting with other player-characters.

Over time the group of friends my character had shrunk, prospective enemies had grown - which would be a nice challenge if the player progression in this game wasn't such an utter curbstomp battle that no-matter-what favors the senior challenger. The only people that could possibly offer me support were becoming intermittent in their appearances while I was left with being a nice fluffy target (keep in mind it's been revealed that it takes about 2.5 years real time to max out all your experience, good luck putting up a fight), and I don't really find my character getting broken down and destroyed a fun thing, even if it is part of the 'theme' which is always brought up as the defense for the unfair mechanics. Yes, I get it, it's cyberpunk, it's unfair - sure, whatever, but I'm playing a game and I'm the player, not your play-thing.

Ultimately I quit when one of the NPCs, which as another reviewer has mentioned are just enforcers of the games status-quo, nigh-invincible -- robbed my apartment of everything that I had collected since my first month in the game. Keep in mind actually robbing another player's apartment isn't a mechanic that's fully supported to be done by any player character, the best you can do is hope that they misplace the code to their door or perhaps you can get it from someone who knows it and isn't happy with the owner. This just felt like such a *spit* in my face that I realized I had more interesting games to spend my time with.

Someone mentioned this game isn't a power-fantasy -- well, it is. Just not for the player.


Comment posted on Wed 09 Jan 2019 11:30:01 AM EST by Slither:
     

Hi -

Thanks for taking the time to review Sindome. I'm sorry your experience didn't live up to your expectations. If you feel as though a rule in the game was broken you can email the staff at help@sindome.org and we will always look into the issue. We have full audit logs of everything anyone on Staff does.

As for robbing apartments not being a mechanic that is not actually true. There are additional ways to get into an apartment that were not mentioned, including sneaking in after someone has opened their door, which is a mechanic supported by stats/skills.

If you feel strongly that what happened was a violation of our rules I'd implore you to email us with more information so that we can look into it. We take player complaints very seriously.

Thanks!

Slither

Sindome -- Mud Review posted by BlazingCoconut
Posted on Wed 09 Jan 2019 11:25:02 AM EST / 1 comment
Display Review
     

I found this MOO a couple of months ago and while typically a MMO player, I decided to try a MOO to see if I could find greener RP pastures than what exist in the typical MMO. Since then, I have been delightedly hooked. I never seem to have an issue finding RP and while some of it boils down to tavern/social RP, enough of it is masked with the underlying current that everyone is out to get you. If you read nothing else, then I would recommend this game highly as something where you can spend time growing your character and learning about the world around you.

Pros: * Deep and varied systems - there is always something to do to progress yourself * XP and income are not really a grind system, leaving you free to RP more * Setting is wonderful with a lot of reference material and tips to point you in the right direction * RP is enforced. You don't feel like you're listening to a meme channel or hearing discussions about the game last night * Staff is helpful and willing to work with you, they seem really engaged * Frequent content/systems fixes and updates * Player run economy * While it's hard for a new player, there are TONS of people trying to help them as well

Cons: * Sometimes the FOIC (find out in character) nature of the game seems overly enforced and knowing a little more about the world would be nice * Some professions have a power gap where you are stymied for a good long time until you can skill up * Getting established can take a while

I want to also comment on my experience which I realize is only my own. I have had zero issues with staff or players and wouldn't have sunk the time I have here if I had. I play games to have fun and I can say that I have not had as much fun in any other game as I have here. While I have wished some systems/rules worked differently, I also feel like I have always been treated fairly and had people explain the things they could to me. The RP has been great and the cast of characters that roam around the world is varied and interesting. I know that there has been concern over staff/player interactions and I have yet to see any of them. I think at this point I have had interactions with all of them and while they all have different tones and approaches, I had zero complaints about any of my interactions. In fact I would say it was the opposite.

As for cliques? I don't know, I haven't had issues interacting with anyone in game so far. Some people have liked my character and others not, as it should be. I've not felt excluded from anything arbitrarily and never have issues finding people to RP with.

Two months in, I'm not a mover and shaker, but I have some influence and have been involved in some of the goings on in the world. I get to watch my character grow, skill wise and socially. So if you've read this far, give it a try. It's a great game and a lot of fun.


Comment posted on Wed 09 Jan 2019 11:25:02 AM EST by Slither:
     

Hey -

Thanks for taking the time to write this review and sharing your thoughts!

Slither

Mud Connector Top 10 Mud Rankings
1. Aardwolf 1657 votes (346T/1111H)
2. Sindome 1081 votes (225T/875H)
3. 3Scapes 975 votes (171T/374H)
4. TorilMud, the Sojourner's Home 919 votes (116T/442H)
5. 4 Dimensions 917 votes (150T/571H)
6. CoffeeMud 834 votes (153T/405H)
7. Armageddon 751 votes (166T/530H)
8. BatMUD 669 votes (180T/537H)
9. Dark and Shattered Lands (DSL) 650 votes (158T/752H)
10. Deathwish MUD 650 votes (120T/202H)

Rankings Last Generated: Sun 20 Jan 2019 05:38:47 PM EST
Mud Connector Top 20 Mud Rankings
1. Aardwolf 1657 votes (346T/1111H)
2. Sindome 1081 votes (225T/875H)
3. 3Scapes 975 votes (171T/374H)
4. TorilMud, the Sojourner's Home 919 votes (116T/442H)
5. 4 Dimensions 917 votes (150T/571H)
6. CoffeeMud 834 votes (153T/405H)
7. Armageddon 751 votes (166T/530H)
8. BatMUD 669 votes (180T/537H)
9. Dark and Shattered Lands (DSL) 650 votes (158T/752H)
10. Deathwish MUD 650 votes (120T/202H)
11. Legends of the Jedi 626 votes (167T/458H)
12. MozartMud 573 votes (147T/261H)
13. Forgotten Kingdoms 447 votes (123T/1277H)
14. Ansalon 412 votes (129T/285H)
15. SlothMUD 388 votes (138T/285H)
16. Kallisti MUD 367 votes (106T/199H)
17. Cleft of Dimensions 362 votes (99T/376H)
18. Waterdeep 335 votes (116T/326H)
19. MUME - Multi Users In Middle Earth 333 votes (105T/227H)
20. End of the Line 327 votes (101T/159H)

Rankings Last Generated: Sun 20 Jan 2019 05:38:47 PM EST