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The light at the center of the cosmic dream is fading as the chaos of oblivion tears away at the edges of reality. All of creation is at stake. Kyranos The Sorcerer King has le

[Dawn] 1.69s_beta5
February 14, 2019
Set in 420 on Earth

[CoffeeMud]
February 14, 2019
Hakkard is a world of magic and combat. We pride ourselves on quality of experience for newbies and veterans alike.

[CoffeeMud]
February 12, 2019
free to play, text adventure

[Unknown] Based on Smaug mud
February 11, 2019
Alternate Identities MUX - When a superhero's alternate identity is you.

[MUX]
February 09, 2019
Azuria Online - Creative Freedom for Everyone

[Smaug]
February 06, 2019
Classic, retro ROM.

[Rom] Rom 2.4b, heavily modified.
February 13, 2019
Seattle 2064 is a Shadowrun-based MUD. It was originally based on Circle code, but has evolved extensively. Currently, we're moving towards...

[Circlemud] AwakeMud v0.84, modifie
February 12, 2019
CLASSES: Ninja, Monk, Bishop, Archmage, Armswielder & Bard. 28 RACES - 200 levels - 370 skills/spells

[Rot] Rot 1.4 and Rom 2.4
February 10, 2019
The Gardens of Lunara were a sanctuary for generations and the earth was nearly forgotten. But Onelak's work was not lost, and Alara managed to pick up where he left off....

[MUSH] PennMUSH 1.8.7p0
February 10, 2019
Infinite adventure, decades of custom development, no pwipes!

[Dikumud] Original / HEAVILY modifi
February 08, 2019
Player Empire System (Materials, Town, Army, Nation), Wilderness meshed with Empire system. 5 Tier Multiclassing, Custom World, Mix of Godwars-Rot-Rom, Sphere power system, Almost

[GodWars] Merc Godwars Dystopia 1.4
February 05, 2019
Welcome back to a nearly forgotten world! Join the fight between the dark and the light today!

[LP] port 81 or 6666
February 05, 2019
What will you do in the pursuit of happiness?

[MOO] 1.8.3/GhostCore
February 03, 2019
Before the Dawn is a Multi-User eXperience, a text-based role-playing game run via telnet. The game's theme is non-WoD urban fantasy...

[MUX]
January 31, 2019
About Text Muds - Where are we headed?
In Category: general
Sat 16 Feb 2019 02:03:33 PM EST
Posted by: Ateraan
Best of the Best
In Category: general
Fri 15 Feb 2019 11:47:57 PM EST
Posted by: Ateraan
Holy Mission PVP/PVE Fantasy Mud
In Category: mudpromo
Fri 15 Feb 2019 11:26:03 PM EST
Posted by: RhysChristiansen
Looking for thoughts/ideas
In Category: mudcode
Fri 15 Feb 2019 06:54:35 PM EST
Posted by: asteriamud
Alter Aeon February 2019 Update
In Category: mudpromo
Fri 15 Feb 2019 06:54:32 PM EST
Posted by: the_draaks
Problem with Look
In Category: code
Thu 14 Feb 2019 12:28:24 PM EST
Posted by: RahjIII
New MUD: Realms of Myst
In Category: mudpromo
Tue 12 Feb 2019 10:27:54 PM EST
Posted by: RhysChristiansen
CyberASSAULT Valentines day event
In Category: code
Tue 12 Feb 2019 02:54:19 PM EST
Posted by: Rave
Dedicated object and mob tester seeking to branch out!
In Category: mud-staff
Tue 12 Feb 2019 09:41:03 AM EST
Posted by: Durion
Files to upload / download
In Category: uncategorized
Mon 11 Feb 2019 10:17:55 PM EST
Posted by: RhysChristiansen
Password Security - Telnet, ANSI Codes
In Category: code-help
Mon 11 Feb 2019 01:47:31 PM EST
Posted by: RahjIII
Leveling Styles
In Category: code
Sun 10 Feb 2019 02:33:27 PM EST
Posted by: Hades_Kane
new class event
In Category: uncategorized
Sun 10 Feb 2019 09:13:02 AM EST
Posted by: EmberOnline
Help me find my memory leak
In Category: mudcode
Sat 09 Feb 2019 07:53:54 AM EST
Posted by: arholly
Building a web MUD client with xterm.js (mudbud)
In Category: code
Tue 05 Feb 2019 05:52:25 PM EST
Posted by: Vodur
Recent Mud Reviews and Comments -- Search TMC Reviews
Realms of Aarendil -- Mud Review posted by Zacchaeus
Posted on Thu 14 Feb 2019 01:25:48 AM EST / 0 comments
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Taj, the implementer has been putting long hours into this game! It's fun, and while there are several stock ROM zones, there is new stuff as well. He is tweaking about everything you can tweak ... and a few other things I have no idea about!

Come check it out! We've got some good folks playing and building!


BatMUD -- Mud Review posted by Parl
Posted on Sun 10 Feb 2019 05:27:16 AM EST / 0 comments
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Nutshell: Expansive, detailed mud with lots to offer. Diverse mix of play styles, made easy (and exciting) by in game reincarnation system. Completely unique character builds for each player (no two are the same). Lots of diversions such as quests, tasks, enchanting, crafting, and so on. Most games say you can play 'any' character you want, this one means it. Some glaring oversights listed below.

Strengths: The diversity mentioned above. One cannot emphasise enough the endless progression possible in this game. You can spend a calendar year immersed in game and only scratch the surface of the possibilities. Very long and interesting introduction system involving a tutorial and quest, with active players acting as 'helpers'.

Weaknesses: Area quality can vary a lot. Some are unfinished for years? Some events seem designed to troll (unkillable thief monster that steals from long term players), to the point of making players quit. Some surprisingly offensive caricatures like black savages and the apologetic orientals ('Oriental golem' talking about spring rolls in floating city is particularly bad, coder should be ashamed). Looks like quality control or content review needs updated criteria. Game client is snazzy but overwhelming with too many features. Very spammy interface and UI in general - mud is definitely NOT accessible for vision impaired players.

Players: Seem to be from across the globe, with roughly half from Finland. English is the public language. No real trolls or heels in community, no noticeable pvp.


CyberSphere -- Mud Review posted by Jakson
Posted on Sat 09 Feb 2019 02:35:51 PM EST / 0 comments
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I tried with this game, I really honestly tried. But God I hate it. It's just really, really flawed. The tragedy is that it seems to have so much unrealized potential.

*not newbie friendly Actually, not friendly period. Which makes sense given the genre I suppose, but don't look for a welcome here. Or help. At all.

*TERRIBLE terrible interface The command system here just sucks, it's counterintuitive and poorly documented, which basically describes everything in the game. It requires a painful degree of precision in all commands, and it took me forever to familiarize myself with it. Basically just sucks.

*Poor administration When I first started playing the game, I noticed a lot of odd little comments here and there in the help files and elsewhere, comments that just seemed kind of condescending in a weird way. As I kept playing, it made more sense. I don't know what's up with the staff here, but it seems like they either don't care about the game, don't have time for the game, or are just really sick of the players and don't want to deal with them.

--Character Creation Characters in this game are pretty cool, but even the basic character creation took me over an hour. I'm not complaining about that, because I enjoyed creating a character, in spite of the fact that it required me to flip back and forth between the game and the website and the help files *pant pant*. And it ain't easy either, kiddos.

*complete and total disregard for trademark and copyright laws Yeah, they could get sued. A lot.

This game has flavor, it's definitely its own thing but I personally regret every second that I wasted here and I'd rather play any other game.


Haven: Mist and Shadow -- Mud Review posted by Jandrelon
Posted on Fri 08 Feb 2019 11:38:33 AM EST / 0 comments
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While I have read a handful of negative comments about Haven being a place where negativity does exists and where (new) players are sometimes hawked on by the powerful, I must say I cannot agree with this at all. While I am rather fresh to the experience of playing big MUDs, no MUD could have given me a better first experience with the platform. Every question I had was met with patience, friendly responses and a good amount of offers to DM people personally in case I had more I wanted explained to me. The game uses a Mentoring system, helping you not only find your ways around the helpfiles and game, but even setting you up with a potential first roleplaying-scene with that person.

I could go on and on about the incredible system of item-customization Haven has, really. As an avid builder and crafter in the MUDs I have played before, this alone is worthy of an Oscar nomination in my book. Not only can you create and edit your outfits whenever you please, there are various object types usable to create props -- For your home, your store, to leave behind, to hand out. Your imagination's the limit. And before I let this topic be, let me add to this that the various ways to beautify houses AND EVEN a (seemingly) unlimited amount of off-grid rooms are beyond amazing. It's easy to use, yet can make for such well-decorated locations to visit and interact with.

There was only one slight, and I stress SLIGHT, downside to the actual emoting in the game, being that I cannot use paragraph-breaks -- what I was used to. That aside, the emoting in Haven is on point. By using a seperator, I'm able to fire any regular emote of me talking and doing stuff, a 'subtle' emote describing a detail only those close to me would notice, use 'Think' to give my character's thoughts a voice, and even add a myriad of 'feelings', 'desires' and 'suffers' to my emotes that certain Archetypes in the game can pick up on. You're able to use colour in emotes to add emphasis here and there, which to me is a luxury and definitely worth of praise, while you can even emote at/with players from several rooms away. Now that's how you set up a world for Roleplaying.

Before I want to round this review up, I feel I should mention Haven's Story Running. The name betrays it: They allow players to take on the role of Story Runners, hosting anything from quick 1-on-1 random encounters to entire storyplots involving Love, Death, Demons and Drugs. There are Plots to sign up for or prepare, basically entire storylines folk can step into if they consider it interesting. There are people who merely take on the Story Runner mantle to provide Ambiance RP: Emoting out background noises, the weather, the bustling population outside, or some random patrons of the bar you were visiting.

Driving all the cars you wish you could afford or drive in real life, the ability to Fly or become a Necromancer in common-day society, to dabble in forbidden Arcane Arts or study the Occult, building a pack of Werewolves running rampant in off-world locations such as The Wilds (a place where dinosaurs still roam).. Again, the sky is the limit, and I think Haven is a great place to channel your creativity into. I have been welcomed in warmly by everyone I both met and had help me over their 'Newbie' channel, I have met various interesting characters of very different personalities, and I have had one heck of a blast just preparing things for my character or thinking of future endeavours.


Holy Mission 99 - Resurrected -- Mud Review posted by TheCykor
Posted on Mon 04 Feb 2019 08:08:39 AM EST / 0 comments
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I started to play Holy Mission 1996 at university and have to admit that no other game (Neither MUD nor any modern genres) ever managed to enthrall me as much. My absolute top features are

-) Quite balanced classes

-) Challenging PVE Fights and quests

-) PVP (Every time an unbelievable Adrenaline rush My smartwatch even assumes that I am doing some sportive activity!!!)

-) The overland map between the zones!

-) Nice community (Always someone online, helpful)

-) Ongoing Development (where community feedback is taken very serious)

-) All these little details that have been added over more than 25 years, I still find new things most time I play

-) The new Homepage which just went live http://www.holy-mission.org (I made it, so I assume this point does not count)

-) The nostalgic feeling I get every time knowing that this game is up since 1992, and have virtual friends there since I started to play


Sindome -- Mud Review posted by insaneradical
Posted on Sun 03 Feb 2019 06:39:23 PM EST / 0 comments
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Been playing SD on and off since 2003, most recently started playing heavily again in late 2017 and haven't stopped since. Wasn't around for when most people were saying Cerberus was pissing people off, but I can say for sure that since I started playing again, I haven't noticed anything untoward at all. I usually keep away from the reddit stuff and reviews, but I feel like I have to respond to the comment below.

To clarify, my character isn't part of any imagined OOC cliques in the game, nor are they a GM/Cerberus favorite. I play everyday for hours on end and barely have any interactions with Cerberus, with his PC or otherwise. OOCly, I gather that if you're not breaking any rules or doing anything dumb, he's not gonna have any reason to interact with you at all unless you approach him about something first.

If he was bad in the past, I can't speak on that. If he's bad now, I haven't noticed it. His previous WJF character is now an NPC and from my perception, is used to bring flavor to the game and spice up the theme, but sparingly. His current mixer character is very strong, and they've got a rep as someone that is not to be fucked with. Whether you agree that GM's should have PC's or not is beside the point - in SD, it's allowed, and it's not against the rules for Cerberus to control a very strong PC. But again, from my perception, this mixer PC is played pretty sparingly and doesn't just walk around murking everything that stands on two legs, from what I've been able to gather ICly, anyway.

As to the accusations of him being a pedophile because his PC is a 16 year old girl - please give your head a shake and stop being a weirdo. Stuff like this is a very serious issue IRL and online, and using it to sling mud on him because you have a grudge with him over an online game is not cool at all. I wouldn't disagree that there are issues with the game and that GM's are fallible, they're human after all, but let's try to keep it civil.

If you want a quality CP experience, try SD. If you want to inhabit a harsh, unforgiving world, with GM's who enforce this theme as best as they can, try SD. Player base is sometimes (frequently) annoying with the 'Find out IC' talk when someone new asks basic game command questions, this is very true. But the amount of tutorials in-game and on youtube, the presence of help files, and an increasingly helpful player base on game-help are all useful tools for a new player to learn the game.

The learning curve is harsh, I also agree, and it's definitely not for everyone, but the rewards once you start developing your game knowledge and figuring out how to RP in this world, are amazing. I started playing this game when I was thirteen years old, and by any measure, I was a horrible, horrible player. Hacking and slashing, killing sleeping characters, barely bothering to RP with other characters, the list goes on. The GM's then had every right to kick me off the game for being so shitty, but I was allowed to stay, and over a decade later, I still love this place. I'd urge anyone to just give it a shot, and if it's not for you, it's not for you, but at least try it out.


Dream Chasers -- Mud Review posted by Dari
Posted on Sun 03 Feb 2019 02:06:38 AM EST / 0 comments
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Epic storyline, but severely newbie-unfriendly. Unless you have a friend there you can app alongside, don't bother. Newbies tend to get swept to the side in favor of more established characters. Despite being based on a handful of JRPGs, nobody there really wants to actually be a part of any new character's JRPG-style rise to epicness. If you aren't established right out of the gate, or don't have friends already there, you're going to get ignored, left out, and looked over pretty frequently. All in all there are better places to play, with more OOCly friendly environments.


Dark and Shattered Lands (DSL) -- Mud Review posted by 20 year veteran
Posted on Fri 01 Feb 2019 09:33:46 AM EST / 0 comments
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The mud itself is pretty good the vast amount of race/class combinations you can make are basically endless. The problem is this reward system for playerkilling that makes the elite too strong and literally ruins all fun for any clanned playerkiller because of it. It has gone unaddressed for years. That coupled with the worst IMMstaff I have ever encountered makes it kind of a toxic enviroment to play in. People just bitch and complain on the out of character channel all day and then one of the admin will tell them to suck it up or some other asshole remark that makes people basically quit. The playerbase has dwindled down to almost a minimum from the great MUD it once was. At this point the game is basically the owners cash cow, it is a free mud but basically it is ignored by the owner and he just collects cheques from people who want in game advantages purchasing con cards.


Mud Connector Top 10 Mud Rankings
1. Aardwolf 1917 votes (410T/1306H)
2. Sindome 1218 votes (255T/1034H)
3. 3Scapes 1148 votes (192T/604H)
4. TorilMud, the Sojourner's Home 1065 votes (136T/537H)
5. 4 Dimensions 1025 votes (170T/658H)
6. CoffeeMud 947 votes (179T/504H)
7. Armageddon 826 votes (196T/626H)
8. Deathwish MUD 801 votes (140T/266H)
9. BatMUD 792 votes (202T/630H)
10. Legends of the Jedi 729 votes (192T/536H)

Rankings Last Generated: Sun 17 Feb 2019 07:18:11 AM EST
Mud Connector Top 20 Mud Rankings
1. Aardwolf 1917 votes (410T/1306H)
2. Sindome 1218 votes (255T/1034H)
3. 3Scapes 1148 votes (192T/604H)
4. TorilMud, the Sojourner's Home 1065 votes (136T/537H)
5. 4 Dimensions 1025 votes (170T/658H)
6. CoffeeMud 947 votes (179T/504H)
7. Armageddon 826 votes (196T/626H)
8. Deathwish MUD 801 votes (140T/266H)
9. BatMUD 792 votes (202T/630H)
10. Legends of the Jedi 729 votes (192T/536H)
11. Dark and Shattered Lands (DSL) 679 votes (179T/839H)
12. MozartMud 632 votes (173T/296H)
13. Kallisti MUD 466 votes (136T/251H)
14. Forgotten Kingdoms 450 votes (146T/1378H)
15. End of the Line 432 votes (123T/196H)
16. Cleft of Dimensions 429 votes (119T/438H)
17. SlothMUD 422 votes (156T/334H)
18. Ansalon 418 votes (149T/329H)
19. MUME - Multi Users In Middle Earth 404 votes (122T/270H)
20. Mordor 378 votes (145T/226H)

Rankings Last Generated: Sun 17 Feb 2019 07:18:11 AM EST