I am very impressed with how quickly I began to enjoy this MUD. One day, a friend asked me to find a random ROM to play together on and this is the one I stumbled across. He didn't give it a chance, which is his loss.
To begin, I was surprised at the race selection that I was given. After putting in my name, I groaned and thought it over, 'Ugh..should be a dumb Dwarf or maybe they'll be 'extensive' and give me a 'Dark Giant'.' Holy crap, I saw races like Moogle/Koopa/REPLOID/Matango. Now the name of the MUD made sense.
Which brings me to next part that amazed me: Despite what may seem like a clash of random references to old games/animes, the world created here flows -perfectly- together. Everything you can imagine from the old, if you can imagine, fits together as if it were meant to be.
The first thing that comes to mind on that front is how you've got Truce Canyon, home of the wisdom Gaeus, naturally connecting to the tribal Cosmo Canyon of FF7.
The classes are also a lot of fun and generally demand more inputted action other than 'kill fido'(oh thank god there's no beastly fidos here). You've got standard choices such as Warrior/Thief/Priest/Wizard/Knight(who ride motorcycles!) and advanced such as Geomancer/Dancer/Summoner.
I find that this MUD appeals to all kinds of players. Players new to MUDs are able to enjoy the experience thanks to the Tuna Client made for this MUD. Older players can still build their perfect characters with the remort system in place. Others who enjoy roleplaying can find such opportunities while they explore the Cleft together or during one of the staff members' sessions.
Regardless of what kind of player you are, there are enough interesting quests and secrets in the Cleft that you may well never find them all. The staff are very involved and friendly, which was a warm relief compared to the MUD I came from.
So download Project Tuna and come check it out. You won't regret it!Post a comment