FoxMUD is different from most other muds in that really is a
community, NOT just a bunch of random people killing monsters,
leveling up, and mostly ignoring each other (something I've seen all
too often elsewhere). On Fox, people are friendly and welcoming, and
it's easy to get to know other players well. All the immortals/staff
make themselves very accessible to the players and interact on a
regular basis through moderated quests and other events.
Fox's players are all people with lives outside the mud who play for
fun. While you won't see most of us on 24/7, we all have an immense
attachment to this mud because of the depth of the mud and the
closeness of its community.
A series of extensive projects including tutorials, helps and newbie
areas have made Fox a really easy MUD to learn and get into, Virtually
every player on Fox is willing to help new players learn the game,
level up, and find new equipment.
The mud itself is quite large, with a diverse array of areas and
equipment. Hunting for equipment is one of the most rewarding and
challenging parts of the game, but some of the best fun comes when you
max out your levels and can design your own custom weapons and armor
with the help of the game staff. You can even create your own clan,
and have a clan hall built, if you've got what it takes.
Fox is set up with four classes, each with its own set of skills. You
can achieve all the skills in your primary class and most of the
skills in the other classes, but some of the most powerful spells and
skills are reserved for prime class players. This gives a lot of
flexibility in how to build your character and allows room for
Exploration is also a big part of the game. There are many dozens of
areas and thousands of rooms on Fox, and no two rooms are alike. The
mud is so big that no one person knows every corner of it, save
perhaps one or two of the most veteran immortals (the game has been
around since the early 1990s).
Much of the game is best experienced in groups, thanks to the MUD's
really robust grouping tools that make adventuring in parties more
fun. You even get an experience bonus for fighting alongside others.
We also have a hilarious textual simulation of drunk speech coded by
one of our founders. It's not something to be missed!
Lastly, Fox is constantly growing and evolving. New areas go in at a
brisk pace, and with them new monsters and equipment. The command
infrastructure of the mud is also constantly improving, with new
syntaxes, shortcuts, commands, and helps implemented often. It really
is a dynamic mud that doesn't just look back at 14 years of its
history and wax nostalgic. Fox is always growing, looking to the
future and trying to make itself a better game.
I played on many MUDs before I came to Fox, but I stayed at Fox
because it was really a community of fun, laid-back individuals who
just want to enjoy hacking, slashing, and hanging out with some of the
coolest people in the mudding world. So come join the fun, let the
good times roll, and if you see me, say hi and let me know you where
you found out about Fox!
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