FoxMUD is different from most other muds in that really is a community, NOT just a bunch of random people killing monsters, leveling up, and mostly ignoring each other (something I've seen all too often elsewhere). On Fox, people are friendly and welcoming, and it's easy to get to know other players well. All the immortals/staff make themselves very accessible to the players and interact on a regular basis through moderated quests and other events.
Fox's players are all people with lives outside the mud who play for fun. While you won't see most of us on 24/7, we all have an immense attachment to this mud because of the depth of the mud and the closeness of its community.
A series of extensive projects including tutorials, helps and newbie areas have made Fox a really easy MUD to learn and get into, Virtually every player on Fox is willing to help new players learn the game, level up, and find new equipment.
The mud itself is quite large, with a diverse array of areas and equipment. Hunting for equipment is one of the most rewarding and challenging parts of the game, but some of the best fun comes when you max out your levels and can design your own custom weapons and armor with the help of the game staff. You can even create your own clan, and have a clan hall built, if you've got what it takes.
Fox is set up with four classes, each with its own set of skills. You can achieve all the skills in your primary class and most of the skills in the other classes, but some of the most powerful spells and skills are reserved for prime class players. This gives a lot of flexibility in how to build your character and allows room for specialization.
Exploration is also a big part of the game. There are many dozens of areas and thousands of rooms on Fox, and no two rooms are alike. The mud is so big that no one person knows every corner of it, save perhaps one or two of the most veteran immortals (the game has been around since the early 1990s).
Much of the game is best experienced in groups, thanks to the MUD's really robust grouping tools that make adventuring in parties more fun. You even get an experience bonus for fighting alongside others.
We also have a hilarious textual simulation of drunk speech coded by one of our founders. It's not something to be missed!
Lastly, Fox is constantly growing and evolving. New areas go in at a brisk pace, and with them new monsters and equipment. The command infrastructure of the mud is also constantly improving, with new syntaxes, shortcuts, commands, and helps implemented often. It really is a dynamic mud that doesn't just look back at 14 years of its history and wax nostalgic. Fox is always growing, looking to the future and trying to make itself a better game.
I played on many MUDs before I came to Fox, but I stayed at Fox because it was really a community of fun, laid-back individuals who just want to enjoy hacking, slashing, and hanging out with some of the coolest people in the mudding world. So come join the fun, let the good times roll, and if you see me, say hi and let me know you where you found out about Fox!
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