The first thing that I thought was cool about FoxMUD is the Quad
class player creation system they use. The game has the 4 base classes
of cleric/warrior/mage/thief. It allows you to pick your classes in
the order of proficiency. So if you want your character to be
primarily a mage you pick mage first, but you want you mage to be able
to have some decent hps you pick warrior second. Then you have to
decide if you feel thieving skills or clerical skills are more
important for your final class selections. You can now level each of
your classes up to level 40 and your prime class can go to 43. It is
of course more difficult to level your 2nd, 3rd, and 4th classes.
The other great thing about FoxMUD is the areas. The game has
exceptionally detailed and well built areas. FoxMUD has a trigger
system that allows area builders to add triggers in rooms to make
exploration a ton of fun. For example a room might have a statue and
when you examine the statue you see it has an oddly shaped thumb. Now
you type pull thumb and *Click* a secret door opens. This adds a lot
of depth to the world and makes finding the secrets of a particular
area that much more fun.
Overall FoxMud is a great place and I would recommend everyone give
it a chance.
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