Promage
Rank: 606

     

Promage is a mud coded from scratch in Visual Basic. We have rooms, monsters, objects, grouping, skills, damage and healing spells, ansi color, auto-mapping, shops, mailing, storage, banking, automated questing, training, 5 races and 7 classes. In contrary to most muds, monsters and objects don't have fixed stats, but the level determines the stats. This allows unique abilities like leveling up objects and monsters.

Objects level up by simply wearing them and killing monsters equal in power, making them stronger in defense, attack and/or damage. They can load on monsters, in rooms and chests and can tweak or have many different attributes. Tweaking means the object is either slightly better of worse than normal, an iron sword +7 means is 7% better. Attributes load at random, for example a chance to pierce armor.

The game is in general up in the evening (GMT+1), except on friday and saturday. Other hours are also possible, on request (email).


Mud Theme: Medieval

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Promage Stats
Raw Data Average Data
# Days Listed5301
Last Connection StatusConnected
# Days With Status1
Total Telnet Attempts3400.064
Total Website Attempts1720.032
Telnet Attempts This Month1825.871
Website Attempts This Month00.000