Gray Harbor
Rank: 152
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Mud Address: 4201
Web Address:
Codebase:        [Unknown] Ares


Gray Harbor is, simply put, a place where weird stuff happens. The town sits on thin point of the Veil, the "curtain" that separates our world from whatever is on the other side of it - Heaven, Hell, the psychic plane. Some of the people that live in Gray Harbor have access to psychic powers, but using them isn't always safe. Not all everyone in town is "special," but even those who don't have abilities are dimly aware of the fact that this town is weird. Beneath it all, there are monsters lurking in the shadows, feeding off nightmare and dread, sharpening neuroses, weaponizing insecurities.

We are set in the fictional town of Gray Harbor, Washington. We are roughly modern-day, running just a little faster than real life. We're using FS3 with a few modifications to accommodate the addition of psychic powers, but everything should be familiar enough to people that already use Ares and FS3.

Gray Harbor has no single source material. The game is not based on any particular IP, but is instead a general blend of stories and ideas. We are not wholly a sandbox game nor are we theme and system heavy. Instead, Gray Harbor exists somewhere in between, with a staff dedicated to running stories against the backdrop of a flexible meta-plot designed inter-weave ideas rather than drive a single narrative, allowing our players to enjoy the stories they truly want to play.

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Gray Harbor Stats
Raw Data Average Data
# Days Listed39
Last Connection StatusConnected
# Days With Status39
Total Telnet Attempts63516.282
Total Website Attempts76719.667
Telnet Attempts This Month63520.484
Website Attempts This Month76724.742