I have voted for Armageddon about 5-10 times in my entire time playing. I started in 2014.
I think voting should be like leaving a high rating review at a restaurant. Not something you do every day like a drone. People shill voting in the discord and forums non stop but...I don't get the point. I don't vote because I /want/ the game to get better, I think you should vote because the game /is/ great.
And the game is good. Just not great.
Armageddon is a restaurant that has a killer steak but the cook times are long and you sometimes get a waiter that is a super ass and sometimes you get a waiter thats really nice, but the food still takes an extra 20 minutes.
Let's break the game down.
The code gets updated fairly regularly and you can do most things.
The setting is cool (Atleast it is to me)
The class rework makes the game a lot more diverse (More on that later)
You can take a look at it for your self on some less than staff-approving forums to see what exactly is going on, but the game works a good 90% of the time and I've only ever broken the code on accident like twice. I've got no real complaints about it. I'm sure other games do it better. I think the game only has like 1 staffer on code so the updates are a bit slow but regular.
It's dark sun, but not. The game uses a lot more from Dark Sun than people like to talk about and will just go 'uwu it's not dark sun tho' but you'll still see a similarity. The culture/world is completely different, but the reference material is there. Some creatures are completely different, and some cool ones aren't available, but the idea is there.
The classes are good but some are more robust than others. You have some classes that seem to be able to do everything great, and some that can't do anything good at all. I think Scout/Raider, for example, are great but Soldier seems kinda shitty. Regardless I think even the worse class available is better than the old pickpocket that used to exist.
This game has 14 staffers on it. Assuming we have 60 players, that's like 4.2-ish staff per player. That's an insane ratio! That's great!
How much animation will you receive in this game?....Not a lot. Also, the times for the request tool (Which is basically emailing but not and twice as slow) are horrendous
Example: I wanted a character with a mutation that has a benefit, mutations of which are common in Armageddon. The idea was:I wanted Darkvision/The ability to see outside no matter the time of day. I wanted to FLAVOR this as being due to his magic ability, as he was going to be a wind mage. All mutations that are beneficial have to have a flaw (For some reason) so I decided his flaw would be he's completely blind when there is no wind or he is indoors, a pretty hefty downside.
It took 30 days to get a 'hey we didn't forget about this'. It took 10 more days to say 'we are looking for a way to represent this with code' and the reply didn't even touch on anything I said. I didn't want or need special code. Throw me some infravision, I rp the flaw, we are gucci. Staff said they would work on more code to make a unique thing for this. That's cool and all but I just wanted infravision and I wanted to flavor it. TBH I feel like I should have just given a normal app and lied. I told them it would be cool to have new code but I'm fine with just infravision. It took 30 MORE days for them to tell me they couldn't figure out the code and that I wouldn't be getting it. 70 days for nothing lol.
Keep in mind all this conversation takes place over requests. Which are like emails, but slower. They have a chat client on the site called Helper Chat that allows for real time conversations between players and people that help with questions about the game, but they don't have any way of talking to players in any speedy way. If you message one on discord the world around you better be glitching to all hell or you are seldom going to get a reply.
In another game, Inquisition, I managed to talk to staff in real time and summon a demon that was played by a staffer. Inquisition also has a much smaller staff base, and they could still real time talk to me and explain some things.
If you wanted to summon a demon in Arm, or summon an elemental and have it animated, you could wish up in game....though you'd probably get told to make a request, have to wait several days for a reply, get told of a time that might work (Or told no) that will be in a few more days, then do it then.
And then it will probably stare at you.
Staff don't seem to have the best communication with players, or their selves.
Example: I wanted to make a syringe item in game on a medical character I had. My storyteller in the clan I was in, was all for it. Told me to throw the special application in to have the item made. It was going to be made of wood and use a scorpion stinger IIRC. The other staffer who replied to the request said it didn't fit the theme of the game and that it wouldn't work.
...What? I thought I was good to go ? This kinda thing happened a few times.
I wanted to play a Bastard that could read. Apparently that's too absurd so the staffer offered me a regular bastard, but then offered me the ability to play as a full noble as the house in question needed another noble PC. I thought 'Hey, not what I asked for but sure could be fun'. I made the PC, it was approved by staff, I had a time and date set up to get on the PC and get set up to be a noble! Like 12 hours before I got in game the staffer informed me that upper-staff said this was favoritism and there would need to be a call on the forums for nobility. I've never spoke to this staffer before that so I have no idea how it is favoritism. What?
I had the wagon making skill, a completely useless skill I might add as you can't actually make wagons or repair them, and the clan I was apart of had a plot where they wanted to RENOVATE their wagon. They wanted to extend a wall down and put a door somewhere IIRC. Well, I had a ton of wood, the Merchant House that does this wanted to screw us over on the price and wouldn't budge, we had the labor....why don't we do it our selves? I'll Icly supervise and make the parts for it, we have the slaves do the labor, ez. My staffer thought that was cool! His staffer did not.
Where's the problem in this system?
Strangely enough I like this game. I like it a lot. My most recent character wish all'd I think 5 times and received something 2 times which is crazy. Then I died because I walked off a cliff at 2 am and passed out and was clubbed to death by a npc. Happens. I'm taking a break and the start of the break reminded me that I never have put a review on this game. So I decided to throw it in.
I advise that you interact with staff and play the game however you want, so that you when staff inevitably crush whatever IC project you have without explanation you understand how to properly interact with them: Don't unless one of them likes you or the plot you are running. Just solo play for the rest of the time and it'll be easier. If you haven't explored the game you might have a great time fighting your way through the outdoors, surviving, and slowly learning what this world looks like. After you've seen every inch of the world..... I dunno. Go join the mercenary company and beat up your sergeant a few times in the opening spar. It'll be funny.
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