I've started playing Sindome the 29th November and I haven't stopped playing ever since. Every single day I've played this game, be it with my current character or my previous one. Sindome is an extremely competitive game and it's amazing. This was my first MUD and RP game in general and I half regret it, half love that it was. Regret, because I was so abysmal at RP that I might've ruined the experiences of other players. Love, because this game hooked me like very few games ever did.
I hear a lot about staff problems in this game. In my experience, I simply don't get it. GM's have been fucking amazing with me, extremely helpful and helping me see the mistakes I made to become a better player. I don't see a GM interaction like a chore or them hitting me in the head with a stick, but I see it as an opportunity to become an even better player and get better at SD in general. I hear a lot of shit with Cerb, which I don't know because my singular interaction with him was one of the funniest things any GM ever said to me that made me spit my booze all over my screen. THANKS CERB! But seriously, people start talking to GM's and think they're there to beat them, instead of talking to them with the opportunity of growth.
Game in itself is a extremely rough. Be prepared to die, be betrayed, lose your friends, your shit, your money and be beaten down into the gutter. Every player goes through, doesn't matter whether they're a corporate citizen or a Mixer. (MIX LYFE) I also believe that rough treatment of new players will instantly tell them how life is going to be in this game. If people can't handle this emotional bleed IC and OOC, then this isn't the game for them. Which is fine! Really! I personally like a Dota named Smite, you guys can play it and find it shit, which is fine because games aren't meant to be for everyone.
This 'Clique' stuff does exist. But it's separating from veterans that are max 'level' and new players that aren't. New players will have their own RP with their own stuff, and veterans will have their own thing. It's how it works. You wouldn't fight a level 100 boss with a level 1 character. Just doesn't work that way. But, cliques are inclusive and players are extremely open to noobies. At the same time, it depends on what noobies do and how their characters interact with them. If ever 10 new players come and start annoying the shit out of someone IC, then their character will hate new players IC but not OOC. Hope this make sense.
SD has undergone amazing changes in the past month or so, the staff does listen to constructive criticism and does try to help as much as they can, change as much as they can in a positive way. Of course, staff is limited, they can't fix all their problems in a night but they sure as hell are trying to. Their effort and dedication is seen if you simply look at the game.
I'll stop working the shaft of SD and now pinpoint a couple of issues I have with the game. Admin favoritism: Does it exist? Answer: I don't know but there are some instances where it does look like it. People get given free stuff from GM's but at the same time, I don't know the RP that goes behind it. So I can't really judge. Noobie friendly: Is it yow? Answer: No. It is -not- noobie friendly. Especially if this is your first ever RP experience. But that's the theme of the game. When I mean not noobie friendly I don't mean you'll die for no reason, I just mean that you won't get a different treatment. This isn't a My Little Pony adventure, we're talking about a city of murderous psychopaths that want to be rich and snort drugs out of hooker's asses, then kill the hooker because they're ODing, if you expect to be treated like a special rose when you start the game, you'll have a bad time. That doesn't mean you'll have a bad time as a noobie, just means you have to expect something different!
Overall, a game that's not for the light hearted and I highly reccommend people to take their time with. Don't rush, or else you'll not experience this game fully.
No 'xdab' so I'm gonna have to give it a 9/10.
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