I cannot honestly recommend this game. The creators of this game have a callous disregard for what makes a game fun to play and why that should matter in this mud, and often genuine complaints get ignored or flat out quashed. The only reason I'm still playing is because I've played it so long that I'm ahead of the learning curve. I like the theme of this game, and I like the people, but the creators need to get over their sadism. It's little wonder this game went from having 40+ people online at pretty much all times of the day to maybe 8 since I started. The creators can't separate theme from function and don't understand how keeping this game as wildly punishing as it is just isn't fun for anyone but the people at the top.
I've heard the complaint over and over that people don't want to pass out just because somebody is casting magic somewhere, but the creators command us to "find them". There are literally millions of rooms in this game, and there are no hints whatsoever to where the mages are or even what direction they are from you. That's just not good enough. And as I'll go over in the next point, disclosing this information about why people are randomly becoming exhausted would literally have me punished (and thus why I'm not identifying myself at all).
It's impossible to keep new players if we aren't allowed to give them even the most basic of directions to places or resources in OOC channels; just earlier today a new player asked how to get bones, another responded with almost exactly "there are certain enemies who drop bones and certain places to find them" and was scolded for it. The creators tell them to "ask in IC", but again, millions of rooms. Granted, people are somewhat easier to find if they want to be, but otherwise asking in character presupposes they have the answer and will give it to you (e.g. asking where magic is located will most likely get your character killed, as magic basically caused an apocalypse in the story of the game and people are reasonably mistrusting of mages). You don't need to look further than the most recent addition to this game, cooking, which only is given the assistance of "you should start by making flour" through the game itself; I'm pretty sure most players have only figured out a few recipes beyond bread at this point and it's been out for half a year.
There are no rules preventing players from just deciding they're psychopathic murderers and killing everyone they see. This comes with two options to the person who is killed: wait 30 minutes and start a new character, or a literal 75 minute wait to hope you keep your character, as your killer might remove your "fetish" [magic piece of jewelry], barring you from being resurrected automatically after 75 minutes. At that point, you better hope somebody finds your body, drags you to a church, and resurrects you; and you're not allowed to tell anyone where you died or you'll both be in trouble. Then you're met with the fact that after being put on time out for 75 minutes, your character lost skills and stats (and might have even gotten their corpse robbed), because I guess death just wasn't punishing enough yet.
All said and done, this won't be fun for you until some serious changes in thought happen with the creators, and I don't think after how long (over a decade) I've been hearing people complain and eventually stop coming back, that it's going to happen. They just don't seem interested.
Use the following form to submit your comment. Please keep in mind these guidelines:
Expect bugs while we transition TMC to a new platform, please help us by reporting them!