Fun enough game, very laid back in general, nothing is required of
you. Your involvement with the local plottage is as shallow or as deep
as you choose. Staff are quite friendly and aren't out to hurt you,
which unfortunately has to be said given what so many MUSH staff are
like. The playerbase are welcoming too, I don't think I've met
anybody who I actively disliked there. It's largely a player run plot
sort of place so if you want plots to happen then you have to be
proactive rather than a consumer. Most of the players are pretty good
roleplayers so the RP is decent. The game is very permissive so you
can play just about anything from the World of Darkness - bygones,
rorquals, demons, risen, mokole, nothing too obscure for them.
The downsides such as they are - the XP system is extremely generous
meaning you have a lot of all-powerful dinosaurs which will almost
certainly end up making you a fifth wheel in any sort of global scope
plot. Some of the smaller spheres are full of idlers and the
characters of those who have a lot of alts, especially in leadership
positions, which really kills them off stone dead if you're looking
for any sort of sphere-wide goings on if you have perma-idle leaders.
There's a certain amount of enforced niceness, powerful characters
have no problem whatsover with throwing their weight around and openly
threatening people to be nice or else, even into other spheres.
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