While still in early beta, Dark Realms: City of Syne is an interesting effort.
The owner 'Chad' is very interested in helping new arrivals.
His programming approach is a bit different from many other MUDs I played,
however he appears to be a sharp coder who can address issues rather quickly.
and he seems to have a good sense of the long view. I have never experienced
lag, and only once did my character get into a situation where I was unable to
play for a while due to a glitch (my character got into an uncompleted area).
I believe the game has lots of potential, but at this point could benefit greatly
from more players, both to flesh-out the fantasy world, and also to give Chad
some help and feedback. On the down side Chad seems to have is own way of
doing things, and I'm occasionally stymied with finding the right commands.
For example, to get a list of what a shopkeeper is offering, the command is
'stock.' On top of that, the on-line help system isn't presented intuitively so
nothing is returned when one types '@help merchant' nor for '@help shop,'
'@help buy' etc. Shopkeepers don't immediately give you coin for purchases,
either, but keep an account instead, and the player needs to 'ask
for 'change'' to get the money. These approaches are very different from other
MUDs I've tried. If it were not for Chad often being on-line (or quickly answering
e-mails) I would probably have abandoned the game some time ago.
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