I started playing Avalon in 2007; clueless and unsure what to expect. Eight years
later I'm still playing and still as hooked as ever. The world itself is alive --
a living, breathing environment with its own characteristic and of course --
characters. Going free to play has made a HUGE difference lately and the
period of development the game is undergoing is very exciting.
The biggest draws for me are the combat and warfare systems.
Combat is purely based on player skill - there's no question of
gear or levels really and this makes things a lot more equal. Anyone
can be the best fighter if they're good enough and the system is amazing.
Thousands of skills and abilities, afflictions and effects that often have
undocumented components for the inquisitive and intelligent players to
discover - ensuring that Avalon combat is CHALLENGING.
Warfare is equally as challenging. Raise armies. Besiege cities. Conquer
territory. All while using carrier pigeons and runners to send dispatches
to your legions using trenches, tunnels, siegetowers, landmines, water
transports, barricades and infinite military strategies that can culminate
in the successful conquerer wiping parts of the land from the map.
Avalon's history is decided by the players and the game is without
doubt the most immersive and challenging gaming experience I've
ever seen.
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