Darkmists has multiple class/race combos, that are always evolving.
Behind the scenes, the staff is always working to make the Mud better.
They take criticism well, and are always open to suggestions from
players. The pk system works wonderfully, and seems to be well
balanced. DM has a unique limited gear system, that lets you further
personalize your builds, and helps you reach full potential. Like with
any mud, you will have your awesome players, and a few bad lemons here
and there. In all, the players I have met are all enjoyable to rp
with, and are fun to pk with. The Immortals tend to make time for RP
when they can, and often try to host global events. One such event is
the Gladiators Arena, which puts all players into graveyard mode. You
can fight in FFA matches, and multiple versions of team matches,
without the fear of losing your equipment. The DM forum does a great
job at keeping players informed and up to date on the state of the
mud. Just in the past few years, there has been many new sub-classes,
and sub-races implemented into the game. DM also has a unique questing
system, that allows players to gain ranks solo, or in groups. The
quests are also a source of finding new equipment, and in some cases.
You can quest for special 'perks' to your character. Example being
the Lich quest, and coming soon. True Dragon quests. There is also
multiple immortals, past and present you can worship, and rp the
religion. If you do well, and rp the religion to the T, gaining that
Immortals attention. You may go as far as earning a brand. Brands that
are rewarded, will give unique abilities with them. In a whole, my
time playing DM has been a very enjoyable experience.
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