The Legends of Krynn was the very first MUD to which I was introduced.
I have had a wonderful experience playing, and though I have looked
through several different MUDs, to expand my horizons and see how
others add up... I've not found a single one that I enjoy as much as this one.
For starters, the style is refreshingly simple. In my journey to other MUDs,
I've found blinding mixtures of ANSI colors used regularly, and this MUD has
none of that. Room titles are clearly marked in a color that tries to represent
the feel of that room; for example, in a forest, the room title is bright or dark
green. Items have minimal colors used as well.
The world of Krynn is enormous in the books -- and this MUD reflects that in
its vast size. You can venture underwater to the Dargonesti city of Urione, or to
the very tops of the peaks of the Garnet Mountains. Exploring is rewarding, even
to a player who has been around for over a year, something that I appreciate
The immortal staff is helpful and listens to player concerns. There are immortals
from different parts of the world, so there is usually an administrator around
regardless of your time zone. The game has suffered a decrease in players, but
those who are still present are dedicated to seeing a resurgence. As such, new
players are invited to send a private message to anyone who is online if they have
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