After playing on MultiMud for about a dozen years or so it seemed a good idea to put up a review. The MUD is an RP encouraged environment. I’ve seen people come on who like to remain in-character, those who focus more on killing and leveling but still add that touch of personality to their character, and those who tend to just socialize as themselves while either loitering about the fountain or going off to kill the gods of Olympus.
You have a choice of 17 races on this MUD and 4 starting classes with the ability to remort farther down the line. So once your character is fully leveled it is one of 16 classes. Each one is balanced out well with its own strengths and weaknesses. One class I really enjoy is the bard as they get a spell called play instrument which opens up a number of extra spells. Each instrument will play a certain number of songs and you have to choose which ones you want. You can ‘tune’ the instrument and it will change the song for you but it does this randomly so it might take a while to get the song you want.
The mobs are also made so that some are harder for certain classes. For instance some of the mobs might be ‘aware’ so that they can’t be backstabbed. That makes for some unhappy thieves and assassins. Some mobs are in rooms that magic can’t be used and those characters that chose to go with a spellcaster only class are in trouble. For every main strength of a character there is a weakness. Of course you can choose a class like warlord, which is a mixture of warrior and mage. You give up the added strength of say choosing warrior again as your remort class to mix in a bit of magic. Thus a mob that can’t be affected much by just sheer strength can be taken down with spells.
The immortals on the game are nice, even somehow while being evil they are nice. They are more than willing to listen to requests. They also sporadically will come up with quests or tournaments you can choose to take part in. Sometimes tournaments are class based, such as a bards tournament for the best bit of bardic entertainment at other points it might be an open game of hide and seek.
Aside from the immortals tossing out quests there are also a number of them already programmed into the MUD. Roam the area and find mobs talking to you asking for your help with some problem or another. Prizes vary from experience points, to items, or quest points. The types of quests also change up from needing to go killing things to finding something, or a mixture of both.
Also this MUD is BIG or maybe HUGE is a better term. No idea on the exact room number and even over 15 years it’s still growing. I can safely say over 10,000 how much over I’m not sure. They have 3 continents on the game, as well as a few islands and then there is a portal that you can take to get to an entirely different planet and a more futuristic sci-fi setting. The planet is Mos Eisley and from there you can go to a number of other planets. Believe me, there is plenty to do so that you don’t get bored.
PK on MultiMud is an optional thing. There are certain areas you can find arenas that anyone can player-kill in or there is the underworld, a zone ruled by thador who will send his minions out to get you. The zone changes landscape every time they reboot the mud and the entire zone is player kill. The other option is to turn outlaw. If you’re an outlaw you still can’t fight in the cities but anywhere else you roam on the mud you’ve got to look out for other outlaws.
This place is excellent for newbies. Both the immortals and the players are ready to assist people who have any questions. It also has a newbie start up area that will help take you through the basics and get you a feel for things. Plenty of ways to communicate your questions or socialize on this game. A few of those include a newbie channel, ooc, gossip, clan, auction and more!
The mud has several clans you can choose to join depending on your preference. While it is not mandatory to join a clan it helps offer more rp opportunities, can help you connect more with some players, gets you a beneficial clan item of some sort, as well as several other features like clan homes.
Multi Mud also has a website and a facebook group to keep in touch. The facebook goes over a lot of the basic details of the MUD, offers some map and help files and even has a who list to see who’s playing.
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