I'll make this short. This is an excellent MUD. The pbase is full of
experienced players willing to help out a new player, but not to the
point of making things too easy. There are a TON of mini quests for
the explorer, and extremely well-balanced PK for those interested in
the excitement of the clash. The imms are present and diligent,
receptive to new ideas, while maintaining the core elements that make
the MUD entertaining.
The very best thing about this MUD is the sense of immersion. There
is a definitive line between IC and OOC that keeps the player
interested in character development at all times. When I play this
MUD, I get a sense of really being IN the MUD. There is a lack of L33T
players that I find particularly refreshing.
Imm-run quests are frequent, and the interest of the pbase in ongoing
storyline creation is palpable. Players have an effect on history, and
the history is LONG, the MUD having been around for so very many
That said, the entertainment aspect of character interaction is
driven almost entirely by the pbase. The imms will inject an event,
then they are virtually 'hands-off', leaving the pbase to run with
the ideas and repercussions that follow. It's exciting because the
players of this MUD happen to be HIGHLY creative, and motivated to see
new things happen to everyone.
It's a great MUD, and I'm really glad I stumbled onto it. :)
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