What makes Discworld so great really, is the attention to detail and
the reasonable effort put into making the game more immersive. Unlike
most muds, it's actually possible to look at the world around you,
and, to boot, see things worth looking at.
Also worthy of note is the avoidance of color spam, the lack of a
level cap, and many other things you wish your mud didn't have (like
starving to death, which can't happen on the disc).
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