Commenting on review by Jim (Shto, Hussk, Slim, Feyd)
From my first days at Mirkwood, it was clear to me that the people
there placed fun and social interaction high above 'realism' or
other similar RPG buzzwords you might think of. There were frequent
reboots for system upgrades, new areas being added, new races (I
remember when Treants first hit the scene), new skills, color, you
The world has grown geometrically since those early days, and credit
goes to the IMMs for encouraging area submissions and allowing new and
innovative equipment ideas. (Ever heard of +dam gender-changing Daisy
Duke shorts, right off Daisy Duke?)
What started out as a lightly modified ROM codebase has evolved into
a completely different animal. But I'm getting off my point.
Mirkwood's about people and fun, and that's why it's the only MUD I
still play on, 17 years after I started mudding. (I'm not tellin'
how old I am)
Through the years there have been many characters who were indeed
'characters', and will always be remembered because of that. Maybe
you could be someone's happy memory, or a friend who helps them
through a bunch of levels. It's worth while to make people laugh, and
most of the IMMs I remember made an effort to bring that.
IMO, Mirk's definitely worth a try, especially if you're looking
for laid-back RP and some hackin' and slashin'.
Jim, aka Shto, Hussk, Slim, Feyd
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