I've been playing Arcane Ages (previously TeraMUD) seemingly forever
and still have not explored every area, nor played every class. In the
time that I've been playing the mud has grown significantly, in areas,
players, items, and story. I've tried other MUDs, and found that I
couldn't get into them as deeply, though TeraMUD does have an emphasis
on hack-and-slash gameplay. The sheer number of ways one can approach
the game is staggering, and in the end simply fun.
Arcane Ages is also very newbie-friendly. Almost all players are
ready to help someone new learn the game, and the help system is very
comprehensive and complete. There are plenty of warnings and areas
for newbies to use to learn the game, before continuing on to more
The clan system Arcane Ages deserves a mention as well. Any player
can found a clan, and with enough gold, can have a clanhouse and clan
gear made for them by the gods. Both pacifist and warring clans are
available, depending on the play-style each person prefers. Clans
first and foremost foster camaraderie among players, and provide help
when it is needed.
The mud is by no means done being developed, many projects are
constantly in the works, and new content always coming online. While
less populated than larger muds (probably won't see 100+ players on
at once), the staff of immortals and the player base are very
dedicated, and a great bunch of people. With tons of classes (and
combinations), races, skills/spells, and areas, I believe Arcane Ages
to be one of the best MUDs around.
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