Muddy Waters is a beautiful world of adventure and exploration.
Character creation consists of choosing race (elf, human, dwarf,
hobbit, gnome, or orc) and picking some descriptions for youself. You
are given direct control at every point in the game how your
experience is spread across your stats.
Skills are financially acquired through purchased training in public
places. As you progress through the game and learn more about the
world and its history, you may be inclined to join a guild. There are
a number of open layman (intermediate level) guilds that can be joined
or left at your disgression, each their own offered skills and
There are also many occupational guilds to choose from including but
not limited to alchemists, paladins, knights, druids, martial-artists,
mages, godless guardians of knowledge, anarchial barbarians, or
shadowy worshippers of evil.
There are hundreds of quests available that encourage you (and make
it worth your while) to explore the world, countless places to visit,
battles to fight, and stories to get involved in.
This MUD is a friendly fantasy place that offers almost limitless
potential to ultimately do whatever you want.
Use the following form to submit your comment. Please keep in mind these guidelines:
A valid email address is required. Your submitted review will be sent to your email address to be confirmed.
Please provide detailed, factual, and informative review content.
Profanity or offensive content will not be accepted.
Please check for proper spelling before submitting your review.