Waterdeep is a world somewhat based on a unique blend between TSR's Forgotten Realms and Final Fantasy 6 & 7, however it is nowhere near exclusive to just those two worlds. The mud contains tons of areas with numerous themes and endless opportunity for exploration, discovery, and RP.
Online for over 9 years now, Waterdeep has grown to be one of the largest international MUDs I’ve ever seen; entertaining people from all around the world including North America, Europe, Africa, and Asia (and those are just the people I know). I’ve personally been playing on Waterdeep for about 7 years or more now, and though I’ve played (and staffed) on a number of different MUDs over the years, Waterdeep will always be my home.
The Waterdeep world has A LOT to offer indeed with a wide variety of races and classes to choose from, and other features like clans, factions, cults, hero-runs (group raids), arena battles, group arena battles, quests, property, and even frequent immortal quests and much much more. The MUD is exceedingly newbie-friendly, with friendly players, mortal admins (MAs) and even immortals (staff) constantly available and willing to help and answer any questions. The mud even offers a “map” command, displaying a player-map of the immediate explored area. The mud design and areas are based on many things, one of which is humor, which is clear in many area descriptions and even some mobs like “Hulk Hogan” and “Sting” (Hogan is kind of a WD mascot :P)
Both Player-Killing and Roleplaying are very popular on WD, as well as optional. PK (which doesn’t apply to NPK characters of course) is also level-limited, where only players within a certain level range can PK each other, which makes newbies safe from being hunted by just any higher level player. (Though there are also special “FREE PK” areas on the mud where anybody can kill anybody, just incase you feel bored sometime :P )
Waterdeep is also ever-changing, with constant tweaks, improvements, enhancements, additions, new areas, etc. The immortal staff is always open to suggestions and ideas, and there’s an “idea” board actually solely dedicated for this, so players can discuss ideas with immortals and each other. And for additional assistance, as well as Global Roleplay history, group Roleplay campaigns, updated news and information, etc we can always check the WD website (wdmud.com) which is updated weekly.
Of course, not “everyone” on WD is a saint, or even a nice guy. In every community there are people who like to ruin things for others, or just generally like to be jerks. Fortunately though, the good greatly outweigh the bad on WD.
Ultimately, I’d say WD is just a great place to hang-out, make friends, roleplay, waste time, talk, be creative, and just generally have fun. There are tons of things to do, endless rooms, places, secrets, mprogs, etc to explore and discover, and ample opportunity to make a difference and advance. The place is so huge, that even the oldest and most knowledgeable of players have yet to uncover its secrets. Some secrets are known to many, some are only known to some, and countless are still not found at all.
In the end, as someone who’s been enjoying WD for years now, I would definitely recommend it beyond a shadow of a doubt. And if you don’t believe me...come check it out for yourself ;)
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