I originally came to The Builder Academy as an upstart builder that
thought he knew everything there was to know about building. At the
time I had built on Smaug and ROM derivatives, but never a CircleMUD.
I had used mobprogs, roomprogs, and objprogs before and scoffed when
originally told that DG Scripts (Death Gate Scripting System,
originally was used in a mud of the same name) were far more flexible
and could do anything that progs could and much more.
Now, 3 years later, I know much more both about building in general,
and have become sufficiently proficient, in my eyes at least, in DG
through trial and error as well as the help of my once teachers, whom
I now consider to be my friends and peers. Also where I once believed
I knew everything there was to know about building, I now know I
don't know everything there is to know, and that in fact no matter
how much I may continue to learn, I indeed never will.
Over time it has become apparent that building is not where my
passion lies at all, but in coding and scripting (DG), and therefore I
rarely build zones of my own, but absolutely love helping people with
their own zones by answering any questions they have regarding
building mechanics and/or anything scripting related ranging from
making the mobs in their zone speak and perform random emotes, to
scripted poker games, quest shops, scripted pet shops, and scripted
calculators that can perform exponential math (I mentioned I have too
much time on my hands most of the time, right?).
TBA is also now an actual codebase (tbaMUD) which has taken over the
development of CircleMUD after the original Developer, Jeremy Elson,
retired. In the last year since tbaMUD began with the release of
CircleMUD 3.5 we have released 6 releases, the most recent being 3.55.
I thank tbaMUD for turning thousands of builders including myself into
capable capable builders, and specifically Rumble and Shamra for being
great teachers and foremost great friends.
Use the following form to submit your comment. Please keep in mind these guidelines:
A valid email address is required. Your submitted review will be sent to your email address to be confirmed.
Please provide detailed, factual, and informative review content.
Profanity or offensive content will not be accepted.
Please check for proper spelling before submitting your review.