As far as codebase this is a very addictive codebase, and some fun
things to try out. The code does change a lot as the main coder is
very dedicated. The mud actually boast a rather large pbase compared
to most GW muds out there today, and for the most part, are extremely
friendly for a GW.
The downside is mainly the imm staff. Most the immortals do have
mortal characters who I wouldn't say are set, but in my opinion are a
little bit harder then most the people. It could be from their
knowledge of the code, or other shady practices. The only real
complaint about the place is the immortals abuse of power. One of
their rules states to not be a jerk to newbies. When I told another
mortal who was being a jerk to not be, his Immortal alt froze me.They
recently hired a new imm who was a former, and still is a player.
Another could be totally coincidental is the code supports lifesteal
on death, this is a permanent transfer of stats when you kill someone.
It is random, but I had a 3:1 PK/Death ratio, and I had stolen 2 times
out of 120 kills, but was stolen from 7 times in 40 deaths.
Coincidentally 3 of those steals came from immortals alternate
I would recommend this mud to new players, just learn
who the immortals, and their chars are, and you can have a very fun
time. As 95% of the pbase doesn't fall in this category.
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