Like some players, I have come to enjoy and appreciate the world of the text medium. There are some things that can only be expressed in this world, that simply can't be done in a graphical fashion. One of these things is roleplaying, and even then I still feel a desire to become embroiled in complex game mechanics. I have come to find a beautiful mixture of these two components in the world of Avendar.
With a number of unique races with specific traits and stats, and an entire selection of classes that range from the form-assuming Swordmasters to the mastery of fire and steel of the Fire Templars, there are always classes and races that can suit a specific role that you wish to create.
All of the areas are fully original, and every mob is abundantly described, and typicaly very interactive through use of mob programs. Quests range from the quaint collection and errand type, to those where one unlocks the proper ritual in summoning demonic powers through translation of riddles and studying the history of various areas. Whenever I need a break from roleplaying, I can always grab the explorer part of me and take heart in exploring an area and realizing its beauty and uniqueness.
The mud itself is fully customized and heavily modified. The level of complexity that exists within the class system has brought night long discussions to the Avendar IRC channel, ranging from full blown debates on playerkilling tactics to how certain spells and skills can be used to maximize roleplaying potential. Some veteran players have even gone on a limb to say that Avendar is possibly one of the most complex games in terms of game mechanics and balance.
The learning curve in the Avendar world is steep, but extremely rewarding. Playerkilling is limited, but is recognized as a necessary tool in the world of roleplaying. Whether it is the violent highwayman, or the evil purging of the zealots, there is always something happening at the peak hours.
Needless to say, I have come to find a home in Avendar. The learning curve is undoubtedly the largest drawback to Avendar. Many lose their resolve in playing after becoming the victim of a playerkill, and losing a number of their things. But for those who can persevere and move past this, will find a very rich and rewarding atmosphere for roleplayers, gamers, explorers, and playerkillers.
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