I've been on Shattered World for 4 years now, and I'm not a particularly obsessive person. Thus, it is obviously amazing for me to be so engaged and enthralled by this game, with its 33 quests, 8 classes (soon to be 9 with the addition of the pixie class), and 11 guilds at the current date. It has a surprising amount of player involvement within the actual structure of the game, with players leading the guilds (and multiclassing is possible through an alliance system), able to create and run cults once they have reached a lord status, owning and running various properties throughout the land, and even building a castle and city once they have acquired both wealth and power.
As a new player, the game can be difficult, but there is abundant help wherever one looks through older players and the immortals. The skills are all interesting, and rather unique to the game. Not to mention that they are based on a “use-increase” system, in which skills grow higher as they are used more often. And as you get to the top of the MUD hierarchy, the game continues to provide a challenge: getting the position of Monarch or finishing those last, seemingly impossible quests gives players a great sense of accomplishment.
The people on this MUD are nice! Lords will do many things for a new player, hoping that they will join the lord’s cult. The environment is friendly, even if player killing is allowed to some extent. The immortals interact positively with the playerbase; not only do the fix the random bug that is found, but they are also willing to hear about ideas players have to make the game better! Everyone is willing to collaborate, so it all works for the best.
This MUD is almost 14 years old now, but it still survives because of its hard working staff of wizards, which include professional coders and even players who feel that they have accomplished everything put to them in Shattered World. In this way, the staff of this MUD reflects both prowess in the actual language and viable ideas from people that have had extensive game experience. The world grows and changes, with major additions approximately every year. This year, the introduction of lord-build castles, and the accompanying cities drew the most attention. Later on, the gods want to implement a system of siege and warfare between two lord castles.
Simply, this mud has everything you want. Roleplaying, social aspects, semi-democratic law system, player killing, a slew of quests are just a few of the things that are enjoyable about this world. Try it today. You won’t regret it!
Hope to see you there, Gladia
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