Yeah, I've been around muds, so I can give you that typical 'I've
found the best mud in the world!' speech. I've been playing muds for
years, and have always leaned towards the ROM style of mud. When I
took my first step into Palanthas I discovered a truly original world.
The coding here is not half-baked and full of snippets. There are no
stock areas left, and you can travel from the dwarves at Thorbardin
to the evil city of Neraka. Explore areas straight out of the Fourth
Age of Dragonlance...be it Solamnia, Abansinia, Kendermore,
Sancrist, Istar, or several others.
The staff here, especially the head admin Hiddukel, have an intimate
knowledge with what they build and write. The playerbase is small,
but growing. So far nearly everyone I have rped with is what I would
call a 'serious gamer' and not your junior high kid begging for
favors. Though the player base is older than average, it is still
friendly and open to the new mudder. The newbie school is exceptional
and it covers the the basics. There are typically admin around most
hours of the day or night when I get other questions.
Come check it out if you need a break from the annoying gossip
channel, or the repitition of the typical pk mud. A breath of fresh
air to the mud-hopping seeker, I guarantee you will find Legends of
Krynn to be a completely new experience.
Tulip brushes her topknot back behind her shoulder and grins at you.
Tulip says, 'By the way, what might you have in your pouches? Hey,
how did this get in my pouch! It must be magical because it keeps on
finding its way back.'
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