There's only one real crafting system, tailoring,
and it's limited at best. There's no PK without
stringent authorization and acceptance by the
party to be killed.
The mechanics of the system are torqued and unstable,
as is the server. There are no quests, and skillsets
get nerfed instead of fixed because the staff of coders
they have don't have a clue how to do their job. If
you pick a stat modifier in character generation that's
bugged you deal with it, because it won't be changed or
fixed anytime soon.
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