Wing Commander: New Horizon is based off of a prior MUSH I was not a
member of that was itself based on a series of video games I have not
played. However, I still found the game remarkably easy and enjoyable
The CG process is fluid, with staff and player guides eager and happy
to help fill in any theme knowledge gaps. It was easy to move straight
into the world. By my fifth scene, I had 'accidentally' become a
wanted terrorist with a bounty on my head.
On Wing Commander, if you are willing to accept the consequences of
your actions the variety of helpful -and just downright nice- staff
will let you run the plot, arbitrating the results based off of
codechecks and roleplay. All the while, new systems are implemented by
the ambitious and hard-working staff who are creating a game worth
The game is growing quickly, just two months old at this stage and
already I see more and more elements added, just the other day
'wanted' advertised my own characters name and his tempting 100,000
credit bounty to all PC's -and the occasional staff run NPC!- who
fancy their luck.
The admins are open to ideas and there are players who own and ICly
run their own faction, so there is a steady stream of roleplay
possibilities in the rich sci-fi setting! Having sparse at best
knowledge of the genre and the theme, I still found it wonderfully
easy to get settled in.
Overall, it is a fun game with a pleasant community, ambitious staff,
and an exciting premise. I can't wait to see where we will end up!
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