To begin, I'm am currently banned from this MUD, and I deserve it. I cheated, and I'd continue to cheat if I was still actively playing this MUD.
The long and short of it, is that this MUD is no longer 'fun'. Getting any of the worthwhile equipment is crazy hard, and takes literal WORK. No equipment in a GAME should take YEARS to get.
In addition to this, many of the mobiles in this MUD are either overpowered, or woefully under experience/golded. Especially for their equipment. There are zones with equipment for characters remort 2 160 and higher. Yet, it takes a 5th remort or better to kill most of the mobiles. This is to encourage 'grouping', but has the exact opposite effect, because usually the people who CAN tank them, just go and kill them, then try and rip the lower player off on the cost of the equip.
Another of the things I consider absolute ridiculous stupidity is certain forge items being so rare as to make them worthless. There are two zones with forgers where every forge in the zone has a common piece, and in both cases that COMMON piece used in every forge from the zone, is the rarest. To the point where you will get between 5 and 20 of the other pieces before you get the common one. How does that make any sense? Especially since the rarity of the Atlanean Flask is so crazy that it may take as many as 2000 kills of the mobile before the item loads.
To continue, there is a 'museum' on this MUD, with several wings that you can only get into if you fall into the proper remort range for that wing. In the Staff Wing, the mobiles are not killable by the HIGHEST remort allowed in, unless you get a large group with at least two kindred (which have a special stun ability 'bloodsuck') and go between the hours of 10pm and 2am MUD time. Which is also ridiculous, since there are no longer more than one or two characters in the proper remort range anymore. Thus the mobiles in the zone are just plain unkillable.
Another of my major complaints is the lack of courtesy from one player to another. As Jessica pointed out, many players suffer from 'elitism' and are egotisical jerks who are consistently rude to new players and those they consider 'inferior'.
To reiterate my point about the incredibly low load rates, there is equipment set to load at only 0.2%, on a mobile that can only spawn every two hours, and is very hard to kill. In theory, it should load twice in every 1000 kills of this mobile, however in practicality with computer random used in circlemud, it is more like 1 in 3000.
How is that at all practical? So, I cheated to get several of these pieces of equipment that would take literal years of attempts to get playing several hours a day every day. I'm sorry, but I have a life, and this is a GAME that should NOT take up all my time.
That all said, the MUD does have its merits. Such as its unique learning system. Also its clans. And in the wide variety of things it offers.
Still, I'd prefer a MUD that has such good features, AND doesn't take my entire life to get anywhere with it. So, I began coding my own. And I've taken a significant amount of my friend's from Eternal Dumbness with me. And I don't care that this is illegal on this MUD, they can no longer punish me in any way.
Dylan a.k.a. Ralgith, Erian, Saerith, Drakoth, Kaelic, Kiln, and many many more ;)
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