AvPMUD has come a long way since it launched 9 years ago, through a
few different gameplay ideas, and finally settled down in the last 3
or so years.
Currently, the game is still PK-oriented, but with a very active
Missions staff base that regularly run fun diversions from the
constant PK-fest. This is personally my favorite aspect, since many
times I get frustrated with the attitude of some of the players, and
don't feel like getting 'PWND' by someone 50 levels higher than me.
Being able to play some trivia, russian roulette, or whatever really
keeps the MUD from becoming monotonous and repetitive. The gameworld
is very large, and quite varied in its design, so exploration is a lot
of fun. There is a huge amount of items in this game, though it can be
difficult to understand what item is better than another, so thats a
bit of trial and error.
Each race is really different in its gameplay, and some are more
difficult to get used to, the predator I found to be the most annoying
The game overall is a lot of fun, but the biggest drawbacks have to
be the steep learning curve and attitudes of many players. Unlike most
MUDs I have played on, the players are allowed much more freedom in
what they say, and their treatment of one another. So it is not for
everyone in that aspect, but once you realize its all in fun, it gets
a lot easier.
It is always nice to see people you remember from years past still
playing the game, which says a lot to me.
Anyway, the game is more 'adult' than most, so that can be a good
thing or bad thing, depending on your perspective. For me, I'll stick
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