Please check out Gorram MUSH !

TMC Player Reviews: Bedlam


Review Submitted By: Sif
Author Status: Player
Started on Bedlam: 2010
Submission Date: Mar 27, 2012
TMC Listing: Bedlam

The following review is the opinion of the review's author [Sif] and in no way represents the opinions of this website or its staff.

This game used to be great when I first started it back in 2010. Game
updates were stable and did not cause upheaval to the pbase or to
existing characters.

All this has changed significantly in the last year. Game crashes are
frequent affairs, resulting in bits of partially-implemented code
which more often than not substantially change fundamentals. This is
very off-putting.

The immortals in this game also seem to be running the show for their
own personal enjoyment more than anything else. Don't bother
contacting the immos. They rarely respond, and when they do, expect
thinly-veiled sarcasm, especially if you have any complaint to make
about the direction in which the game is heading.

It's no wonder that the pbase has steadily dwindled on this game.
Who wants to play somewhere where you have to continually recreate
characters just to keep up with stat changes, or tweak your wardrobe
literally every boot just to stay current? People MUD to de-stress,
not open themselves to more sources of annoyance.


Submit Comments About this Review


Comment Submitted By: plamzi
Author Status: Staff member
Started on Bedlam: 2009
Submission Date: Apr 23, 2012

(The following review comment is the opinion of the comment's author [plamzi] and in no way represents the opinions of this website or its staff).

I am the dev/head admin of Bedlam and I feel there's a strong need for a
rebuttal here. This review was written by someone with a chip on their 
shoulder, someone who is clearly fishing for negative things to say 
and coming up short.

First off, we are a game in active development, with two coders working 
very hard for no other reason than to make the game balanced, complex, 
and more fun today than it was yesterday. We certainly don't make changes 
to confuse players--we have much better reasons! Crashes are only 
frequent on the day when major new features are released (e. g. 
ranged combat, player shops). They are fixed as soon as they are 
discovered. Between major updates, typically we have long periods of 
stability, with uptimes often exceeding a week.

We respond and act on every meaningful feedback we receive. The only 
feedback we politely ignore are variations on 'Make my favorite class 
stronger or I'll quit!' and 'Not fair, you fixed the issue I was 
exploiting!' The fact that the person who left the above review seems to 
be a mid-career player who is bothered by changes in the game (new 
features that most players would consider exciting) seems to suggest that 
they fall in the latter category. We will continue to strive for a
balanced game even if it means a hundred more negative reviews by
people who feel targeted and wronged by our fixes.

Finally, please stop by and see for yourself why the above review is, at
best, inaccurate, at worst, unjust.