Review Submitted By: Wungar
Author Status: Player
Started on ConQUEST: 2-3 months ago
Submission Date: Jul 23, 2011
TMC Listing: ConQUEST
The following review is the opinion of the review's author [Wungar]
and in no way represents the opinions of this website or its staff.
I stumbled across conQUEST while looking for a new type of
mudding experience.
Tired of the repetitive grind for levels and and such and
looking for a more indepth, skill-based game I got extremely lucky.
conQUEST doesn't have as much vertical growth, however it's spans
horizontally indefinitely. There is no limit to the type of character
you can try and play to find what works best for you. There is no
cost or penalty for re-rolling your character to try out new skill
combinations.
Some icing on the cake is the crafting system. It's not as tedious as
some I've run across, it is more passive but still involving as you
gain more proficiency in the various trades. Not the mention the
special recipes you can find to give your character and edge with your
favorite build or even open up new ones by skillfully combining the
different skill-sets.
And the cherry on top of it all is the custom lairs and the dungeon
runs. Any player can create, design and stock their own personal lair
and attach it to the world for added content. There are also dungeons
that spawn open for players to group up and go out hunting for treasure.
All in all this is an awesome game with constant development happening
staff-side with an open channel to players for ideas and feedback.
If you're interested in a new, challenging experience with a lot of
fun and a steady growth in the playerbase, I urge you to check it out.