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TMC Player Reviews: Star Wars: Knights of Darkness


Review Submitted By: Vaeth
Author Status: Player
Started on Star Wars: Knights of Darkness: 2000
Submission Date: May 11, 2011
TMC Listing: Star Wars: Knights of Darkness

The following review is the opinion of the review's author [Vaeth] and in no way represents the opinions of this website or its staff.

I have been playing Knights of Darkness for over a decade now. For
those of you who have never played a MUD, I strongly encourage you to
try this newbie friendly SWR. I would also recommend KoD to those of
you who are familiar with SWR. There have been many upgrades to purge
the blandness of stock code. For the most part, the players and
Immortals are helpful and newbie friendly. I would have never thought
this game could keep my interest for so long. I still tell myself that
if I do not enjoy MUDing I will call it quits, but the character
development and game enhancements keep me logging in daily.

As far as gameplay, you really need to log in and check out the
character creation for yourself. Ask questions and mosey around for a
little while. There is far too much to explain here. I have over 30
characters because each one is different. There is a little something
for everyone, whether you want a combat based character or stay away
from confrontation with a medic or engineer.

The Force system is unbelievable, in my opinion. You can create a
Forcer from the start, but to increase your level you have to
roleplay. With the Force tier system not every Jedi or Sith will be
the same. A level 20 Forcer might have a spell that a level 100 does
not.

I don't really know what else to say, other than stop in and check
it out for yourself.


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