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TMC Player Reviews: Everdark


Review Submitted By: DevoteMudder
Author Status: Player
Started on Everdark: 2011
Submission Date: Apr 17, 2011
TMC Listing: Everdark

The following review is the opinion of the review's author [DevoteMudder] and in no way represents the opinions of this website or its staff.

This is indeed a very descriptive and interactive MUD. You can look
at, smell and listen in each room. Everything you see in a room
description you can normally get more details on. I can see where the
builders actually cared about what they were building.

However, it is not consistent. Some rooms you can try to look at
walls or floors, etc and it returns 'There is no south wall'. And
since this MUD forces you to quest that can get frustrating. The
description here says quest are available. Actually, they are
required. Oh sure, you can level and raise stats without them but if
you do not complete them you start getting penalties enforced on your
advancing. It all costs more. Much, much more. You pay gold and
experience to train stats and level up. Do it without questing and
even at a low level it gets costly. Also there is no consistency on
quests. Some are well done and the NPCs interact with you and answer
questions and help it all make sense. On others the NPCs do not
interact, at all and the brief quest description is super vague.
Something like: 'Found within the walls of Dr. Frazzles house is a
very important skill, used by all. Exploring this area will be both
profitable as well as helpful when killing monsters.' The NPCs do not
interact, you have no idea what your goal is and quest help or hints
from players is forbidden. And normally there is 1 wizard visible but
he tends to be hours idle.

Newbie friendly? Ok. No. Recall High School and cliques? Welcome to
Everdark. They allow multiplaying. So they all assume you are a
current player. And will ignore you. Even if you try and interact and
rp with them. It has a small player base and they are all tight with
each other. The newbie garden is fantastic as far as teaching you
about the realm. The newbie areas are crap. And super limited. One it
lists as perfect for new players is only good from level 3 and up. You
can kill chickens. There are 4. They reset every 30 min. You can sell
the feathers for 6-10 coins. A healing ale is 25 coins and heals a
whopping 5 hit points. And there is an enforced gift limit. So other
players, should they chose to help, can only give you X amount a day
or get zapped.

So yes, it is fantastic in detail but it is not newbie friendly,
quests are not enforced but required anyway and may make no sense at
all, no one will trust you and at low levels the healing system makes
no sense. It costs more to heal then you get from several kills.

 

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