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TMC Player Reviews: DragonBall: Infinity


Review Submitted By: Theremin
Author Status: Player
Started on DragonBall: Infinity: A long time ago.
Submission Date: Jul 22, 2010
TMC Listing: DragonBall: Infinity

The following review is the opinion of the review's author [Theremin] and in no way represents the opinions of this website or its staff.

Dragonball infinity is a dragonball mud that has been being polished
for years. It originally began right after the fall of the DB Saga
mud which took a downfall after some changes that no one seemed to
like. Thankfully DBI (dragonball infinity for those who weren't 
paying attention) came in to keep the ball rolling. DBI started out
as basically any clone did (although it's been years now) and has
become something A LOT more. It is hardly fair to call it a clone at
this point. 

Each race on DBI is uniquely done and in line with the DB universe,
you won't be finding any megamans or bleach characters here. All
characters or able to gain ki by 'focusing' which turns current
energy into a larger max, and allows all characters, given enough
time, to be able to have as much ki (which is like mana or energy) as
they possibly have time for. Some races even get power level gains for
meditating. People are even able to spar their own splits, but this is
balanced out by their spar timer in which you are able to spar as many
times as you want, but only every few minutes. There are 16 unique 
races here and definitely one that you'll find to your liking, wheter
it's the hydians who gain increased damage and gains in the sun or the
thought bending kanassians. 

Some people dislike the game for the 'slow' power level gains, but
really people should understand it's all relative, and there are many
players who have made it well into the 100's of trillions. There is no
lack of areas to gain in and it just takes a bit of time to get used
to your surroundings.

This is also THE place to go if you are looking to RP. The rp in this
mud offers rewards for your 'ooc' character as well as your 'in rp'
character. The imms have made it so that for all purposes your 
character has no control over how strong your rp character is, and 
they do this through a tier system, and while the rp may seem a little
hard to get into at first it is definitely well worth it.

To me DBI has become the MUD that continues on from what DBS would
have been if it had not screwed up so badly. It has become something
much more rewarding and fun, with A LOT more features and is 
definitely worth checking out for anyone, DB fan or not.

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