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TMC Player Reviews: Legends of the Jedi


Review Submitted By: Altrez
Author Status: Player
Started on Legends of the Jedi: Around four years ago.
Submission Date: Apr 30, 2010
TMC Listing: Legends of the Jedi

The following review is the opinion of the review's author [Altrez] and in no way represents the opinions of this website or its staff.

Legends Of The Jedi is a Star Wars based MUD that entertains era
based time lines. Players will move from old republic, to Empire, to
New republic, and that kind of thing over a span of about one era per
year. When the final era is over, the time line restarts. This
establishes legacies, and often has 'End Era Events', which consist
of grand battles or nifty plots. I've had a fairly enjoyable time on
the MUD, finding the RP both casual and intense at times. But the real
thing that kept me around as long as I stayed was the fast paced PK
and combat systems, which would pump adrenaline through my body time
and time again.

PROS: The staff are constantly updating things, and are mostly
friendly, helpful, and open to input. People are generally nice to
newbies here, and it's even forbidden in most cases to kill someone
who's under a certain level. The gameplay is pretty smooth, easy to
learn, and aids roleplay/PK equally. There are coded commands in the
emote system that allow you to target things, people, items, even
ships. It makes it so much easier to become in depth in the game.

There is an account system that garnishes you points as your
characters inevitably die. You can use these points to purchase
levels, restricted races, or even force for your future characters.

CONS: Code that's broken in some places, or virtually useless in
others because of how the player base has developed. A good example
would be the weapons branch. Repeaters, and swords have become the
only good weapons to use. Force pikes, pistols, and everything else
has become obsolete because of lesser damage, and null supply of
crafting materials. The staff have made it pretty clear that they
don't intend on changing this.

War, which I feel is the main component of Star WARS, becomes a
taxing chore when you have to mold your character ideas around what
the code allows, unless you don't mind getting destroyed in PVP.
Taking over planets is annoying, requiring hovering above them with a
ship, and waiting for 3 hours as the popular support lowers.

The vast majority of the player base, I suspect, are thirteen year
olds. The roleplay here is shallow unless you can establish yourself
among a group of known friends, but that's frowned upon. The boards,
and OOC channels can often be filled with trolling, arguing, and
people just being stupid (And not in a fun way, which I always
appreciate and have been known to partake in).

When you're not grinding levels here, or affiliated with some clan
that's putting you to work, it can be very boring.

In SUMMARY: LOTJ is probably the best STAR WARS MUD that you'll find
on the internet right now. Boring at times, it's infinitely worth it
when the fast paced action begins (On land, AND in space.), and if you
can find the right people.. the roleplay is really enjoyable as well.
When the OOC does get out of hand, you can just turn the channel off.
And most threads on the forums can just be ignored altogether.

I recommend LOTJ for any casual to moderate RPers, and virtually all
PKers that can stomach roleplay.


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Comment Submitted By: Altrez
Author Status: Player
Started on Legends of the Jedi: A long time ago..
Submission Date: Jul 10, 2012

(The following review comment is the opinion of the comment's author [Altrez] and in no way represents the opinions of this website or its staff).

Some things from this older review have been updated now. For
example, when I touched on immortals not intending to change the
balance on weapons and how swords/repeaters were the best choice:
It's all been balanced out, and rebalanced again recently. Each
weapon type is now viable in its own way.

There are still factions of players who prefer PK over RP, and
diminish the game sometimes in that regard. But there's also the
opposite, we have some solid roleplayers here.

Races are still streamlined towards certain classes, some will be
better than others at things. Others are versatile. But there's a
wide variety to choose from to fit different character ideas, so it's
not easy to pigeon hole yourself.

This game is constantly being updated and takes feedback directly
from it's players. It's worth a look.