Please check out STAR WARS: AGE OF ALLIANCES !

TMC Player Reviews: Star Wars: Legacy of the Sith


Review Submitted By: Daddy
Author Status: Player
Started on Star Wars: Legacy of the Sith: Dec 08
Submission Date: Jun 27, 2009
TMC Listing: Star Wars: Legacy of the Sith

The following review is the opinion of the review's author [Daddy] and in no way represents the opinions of this website or its staff.

Started playing this mud in Dec 08. At first, it was good, some of
the players proved very helpful. Imms, with an exception or two,
hardly ever seen. Weeks could go by without them. And then within the
last month or so an influx of self proclaimed 'veteran players' came
in, which is where the problems began.

The roleplay became less based around RP, and more based around OOC
RP. It started to become obvious that there was no fairness in the way
things were dealt with. Example: The NR President(Player only on the
mud for a few months), seeing his planets being harassed by the new
emperor(A veteran player) and decides to place a bounty on him in
order to quietly remove the threat before a war is started. This
bounty is declared illegal, without any imms talking to the player of
the NR president, and overturned. HOWEVER, the emperor is now somehow
given IC knowledge of this, and can use it in his RP, and then gets
things twisted to the point where he bounties the NR president who
hasn't even so much as touched an Imp planet or personnel, in order
to fend off a war. And that one is legitimized.

As well, it is apparent you can be bountied for joining the republic
and quitting, for no other reason than that is a legitimate reason to
call you a spy, even if you make it known you quit simply because you
disagreed with the leadership. I personally, based off of my
experience, decided to suicide my characters rather than play on a mud
where I saw too much to be disagreed with which would only cause
further problems. The reaction of the one Imm on? He told me to stop
acting childish. when I explained I was leaving, rather than play
somewhere in which I disagree with the way I feel RP is decided,
arranged, and legitimized OOCLY, he decided to take this as a personal
assault, and make rude comments, and offer to help me with my killing
of my characters since he hadn't done it in a while.

So, with the exception of a few extremely helpful players, I see no
reason anyone should really play this mud. Unless you enjoy that
style, then you can conform to the manipulated RP and fit in
perfectly, rather than one who causes trouble simply because you
choose to quit.


Submit Comments About this Review


Comment Submitted By: Crim
Author Status: Player
Started on Star Wars: Legacy of the Sith: Nov. '08
Submission Date: Jul 7, 2009

(The following review comment is the opinion of the comment's author [Crim] and in no way represents the opinions of this website or its staff).

I am that emperor being referred to. The comment that follows will be
as factual and unemotional and unbiased as possible. That said, get
the whole picture from 'daddy', and other players as well.

1. I am actually a new player to LOTS, though it seems I started a
bit before Daddy.

2. The bounty the Emperor placed on the President of the NR was an
alternative to war. The core reasons being multiple assassination
attempts on the Emperor. The president was verified as the source of
those attempts by multiple IC sources.

3. The reasoning behind the President's bounty on the Emperor after
these failed attacks and the emperor to president bounty was that the
popular support of republican planets was low (any character with
diplomat levels, especially diplomat mains, have the ability to lower
and raise popular support on all planets if they are in an
organization. this lowers and raises the taxes from the planet and
allows for the capture of the planets, though capturing is an act of
war). The President also suspected the emperor of icly aiding a bounty
hunter, a suspicion that he created after seeing OOC information,
namely, the emperor throwing a snowball at him in ooc chat, which
allows the emperor to see what the president is introduced to him as.
Refreshing the player's memory. Since the variation of planetary
popularity is not a PKable offense, the bounty was counted illegal and
removed.

4. Shortly after the bounty was taken on the President he again
attempted to assassinate the Emperor, and would not be involved in
peace talks. Granted, it is the Emperor instigating these peace talks
and that carries a certain stigma, but that being said, the president
avoided that RP. The Empire launched a focused attack on the NR,
targeting the president since they knew the republic's First would
take command and was more amiable. The president was 'incapped' and
ordered to be jailed, but was woken up by an ally and attacked the
emperor and was killed by a guard. The rp plan worked, the new
president immediately called for a peace treaty and the war ended with
the first casualty.

5. A republican pilot's clone joined the empire and was eventually
promoted to grand admiral. after a stint doing that he proclaimed on
clan channels that he had been a spy the entire time and had planned
to kill the emperor. he immediately left and joined the republic. a
bounty was placed on him for being a spy and planning to assassinate
the emperor.

All of those are verifiable facts with logs and witnesses. 
Now to the real meat of the issue: imm interaction, the lack thereof,
and lack of rp led to a player just NOT enjoying the game. Muds are
made of the imagination of its players. Imms keep that wild growth in
check so that all players can enjoy their characters and the world
they are immersed in.

I welcome back any character or player who's been wounded by
someone's actions within LOTS. I welcome them back because they are a
part of the ornate tapestry of our coalesced imaginations, because
someone else resisting your IC plots is like iron sharpening iron...
because we all have the chance to be the change we want to see in the
world and in something as close knit as a medium sized mud like lots.
At LOTS, as I've seen with the only character I've ever played
there, you can change everything with the right plans and people. You
can become an emperor from an ensign, you can see the pbase go from 4
when you started to 24 active at a time (that's peak activity).

I hate to see someone so burned by an experience, especially when it
took place in a realm where you can be anyone, change everything about
your character or make an entirely new one! We are only limited by our
imaginations and fair rules of equality, which is hardly a limitation.
I hope this comment helps to clarify, Daddy experienced a frustrating
series of ic events that culminated in what sounds like one very
negative ooc event with an immortal who was undoubtedly trying to
protect the mud as a whole. I invite you all to come and check LOTS
out and become a major part of the interwoven plots that we create
every day.

 Respectfully, Crim

Comment Submitted By: Torq
Author Status: Player
Started on Star Wars: Legacy of the Sith: 2005
Submission Date: Aug 25, 2009

(The following review comment is the opinion of the comment's author [Torq] and in no way represents the opinions of this website or its staff).

I have to disagree with a lot of what was said. First off there were
the comments about only 2 active immortals. Many muds including Legacy
of the Sith have their ups and downs. Yes, there were not a lot of
active immortals, but they were doing their best to change that. These
days there are more active immortals but we all must remember one
thing. Muds generally do not pay their staff. The staff helps run the
mud out of the goodness of their hearts and to make sure we as players
have a place to enjoy ourselves through rp.

I was in the Empire at the beginning of the war spoken of. I can
truly say that while crim may have been bloodthirsty as a character he
did follow through with real roleplay and not some ooc dictated
roleplay.

The only time the immortals got involved was to stop the bloodshed
and force peace talks. I don't know about you but I'd say that's
not a terrible thing for them to have done.

You mentioned being bountied for quitting the new republic. Did you
quit during the war? Because yes, that would look suspicious enough
for anyone to suspect you were a spy. Also, in real life if you join a
gang and then try to quit what generally happens? They let you quit
(in a bodybag).

I am not sure of even who the immortal was that you are speaking of,
however wouldn't it bother you if someone new criticized all your
hard work and effort and basically called you a cheater (i mean when
you say that they allowed ooc stuff to affect ic roleplay). I, for
one, have loved this mud for a long time and think that the immortal
staff and the players make it a great place to be.

Please don't let one person's negative opinions stop you from
playing. Simply give the mud a try for yourself and when you do just
say torq sent you.


Comment Submitted By: Niko
Author Status: Player
Started on Star Wars: Legacy of the Sith: 2004
Submission Date: Dec 30, 2009

(The following review comment is the opinion of the comment's author [Niko] and in no way represents the opinions of this website or its staff).

The previous comments made to reinforce the reputation of the MUD,
are made by those biased heavily towards it, why? Because Legacy of
the Sith holds about 4 to 5 players that have been playing a while and
abuse their functions. The game is controlled by a select few
'forcers' and combat-oriented players that get their way due to the
fact that they are near impossible to kill.

This MUD gives out a message: new players not welcome. I agree with
the writer of this review wholeheartedly, and would suggest many other
SWRs to a hopeful player.