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TMC Player Reviews: Star Wars: Fate of The Republic


Review Submitted By: Sileesha Kwass
Author Status: Player
Started on Star Wars: Fate of The Republic: 9 months ago
Submission Date: Jan 27, 2009
TMC Listing: Star Wars: Fate of The Republic

The following review is the opinion of the review's author [Sileesha Kwass] and in no way represents the opinions of this website or its staff.

I started out on Fate of the Republic after my boyfriend and friends
all decided to check it out and play. It caught my attention when I
saw my boyfriend being shot down by enemy ships and troops.

I'm not a big Star Wars fan and I don't know that much about it
other than the movies, and I feel completely at home on this MUD. The
races and classes are both very unique, ranging from Adarians and
Selkath, to Soldiers and Space Pirates.

Roleplay is a big part of Fate of the Republic. Characters earn Quest
Points by completing quests from other players. These quests can range
from 'Go fly to Coruscant and retrieve me food' or 'Assassinate the
Chancellor of the Republic'.

You receive a number of Quest Points per quest and these points can
be used to buy special ships, weapons, armor, building materials and
even unlockable races such as Miraluka and Verpine. I have the
privilege of being one of the few mortals who can call themselves
Quest Masters, which I honor deeply.

In my time here, i've been treated good and fair by the helpful
Immortal staff and the even friendlier playerbase. Not a day has gone
by that I haven't seen players helping out new players and even
lending a helping hand to older ones.

So in short, if you're a big Star Wars fan or just want to
experience a truly fun, RP oriented mud with lots of different stuff
to explore and do, I highly recommend Fate of the Republic.


Submit Comments About this Review


Comment Submitted By: Temujin
Author Status: Player
Started on Star Wars: Fate of The Republic: 2008
Submission Date: Jan 31, 2009

(The following review comment is the opinion of the comment's author [Temujin] and in no way represents the opinions of this website or its staff).

Uh, you were only treated well because you're a female. Asher, the
admin in charge, is a royal jerk. He has admitted to giving the Empire
perks and will NOT let it fall. I do not understand the purpose of a
game where your choice is join the empire or have the HEAD admin
report any anti-empire actions so you can die a horrible unfair death.

If the empire did this of their own power, I wouldn't be mad even in
the slightest. Just provides an RP obstacle to overcome if you really
want to uproot the empire. As it is, it's impossible.

I joined this mud because a friend asked me too, and he has good
taste. While in the empire, I was having a generally good time. I
discovered fairly quickly staying in the empire pretty much meant
sitting on my hands, running a few errands every once in awhile. Since
then I've noticed any attempt to go against the empire, even those
that were not even full-blown attempts but were just little things
done in the corner of the mud, led to death. If things changed, this
mud could be a great place to play, but as it is I suggest you STAY
AWAY.


Comment Submitted By: Nightshade
Author Status: Player
Started on Star Wars: Fate of The Republic: 2005
Submission Date: Feb 2, 2009

(The following review comment is the opinion of the comment's author [Nightshade] and in no way represents the opinions of this website or its staff).

Let me start off by saying that those comments made by Gotrek and
Temujin are 100% complete and total rubbish. Females do NOT get perks
that other players miss out on. It is fortunate that I played with
both Gotrek and the female player he mentions prior to this and words
cannot describe my disappointment with Gotrek and the fact that he has
to bring his personal vendetta against this woman into such a place
like this, as well as his vendetta against the admin.

The female character in question is not the most powerful character
in the game, which is quite obvious to anyone who's played there for
any amount of time. This 'clique' effect he speaks of I can also,
personally, discredit. I have lead one of the two major factions of
the MUD and I *always* included all members of the faction equally.
You can believe/disbelieve but I like to think of every - *every*
member of the faction as a friend, cliques and grudges make for poor
RP and a bad time, something no-one wants.

This MUD is based off star wars, and the admin keeps to this theme to
the line, when I joined this MUD I joined it because it was a
friendly, RP based MUD, that made good RP worth far more than killing
random creatures.

Now this rubbish about The Empire not falling is 100% false. I have
been a 'commodore' for The Empire for some time now and I will say
that I have *not* been helped at all. Everyday I am in this MUD
defending our planets from the rebels. Everyday. Maybe this player
thought we were helped by an Immortal, because he never actually got
off his bum to help us.

The review of FOTR is correct, the comments have been made by players
who only joined to make trouble for the admin and hassle our female
players, as I'm afraid was the case. When he saw that he
couldnâ?^¬?^Ģt get what he wanted from the female player he
refers to he resorted to lies and verbal abuse. So I advise you
disregard the comments of Gotrek and Temujin, and if you really want
to know the truth, there's no better way than checking us out. I ask
you to question the logic of a player who has to write the words
'STAY AWAY' on a comment, not a few hours after a review was posted,
and ask yourself are they going to fairly represent the MUD? See for
yourself what goes on here, I guarantee you won't feel the same as
those two, and look forward to meeting you.

Chiroptera - Nightshade

Comment Submitted By: Pessel Zlaar
Author Status: Player
Started on Star Wars: Fate of The Republic: 2005
Submission Date: Feb 2, 2009

(The following review comment is the opinion of the comment's author [Pessel Zlaar] and in no way represents the opinions of this website or its staff).

Hi all,

If you're here to find out what the game is like, perhaps reading the
comments submitted by people who didn't like it is a good idea.  I 
had to laugh though, especially when I read this:

# Please supply as much factual information as possible to support 
the position of your comments, in response to the specified review.

These guys certainly don't have all the facts.  Neither do I, but I 
don't pretend to.  I do know that this is a very newbie friendly MUD, 
and when a complete newb (even to MUDs in general) turned up, she was 
looked after by an experienced player.  Certainly if these other 
players that are unhappy had asked they could have been looked after 
by another player as well.  _I'm_ always trying to be helpful.

Fate of the Republic is about just that, and unfortunately the Empire 
is more powerful.  If the Republic can't get it's act together enough 
to do anything other than a frontal assault, they probably don't 
stand much of a chance.  So please, if you have more than two brain 
cells to knock about, join the Republic!  (I'm actually in the 
republic by the way)

Which brings me to the last point I wanted to discuss.  Players die 
in this MUD.  PKill is forbidden without an RP reason, but there are 
plenty of other ways to kill yourself.  Once again though, this can 
be avoided if you think about what you're doing.  If you add to that 
the fact that a new player takes less than a day to train to a 
competent level, is means that the MUD not only retains realism, but 
there is also a fresh flow of new characters.  And there are 
certainly ways to save.

Any experienced Mudders out there know that if you're sitting around 
twiddling your thumbs, you make your own excitement.  This has be 
emphasized just recently with a player-made race through the galaxy.  
As for me, I enjoy exploring the huge game-world and watching other 
people lob thermal detonators at Jedi (from a safe distance).

If you're after a Star Wars MUD where everyone has the force, kill 
each other regularly and spring back to life, then don't play Fate of 
the Republic.  Wait!  Come back.  BUT, if you want to enjoy roleplay 
in a realistic interpretation of the Star Wars universe, created by 
the players, then we'd love to have you.

Comment Submitted By: Domovoi
Author Status: Player
Started on Star Wars: Fate of The Republic: 6 months/off and on
Submission Date: Feb 2, 2009

(The following review comment is the opinion of the comment's author [Domovoi] and in no way represents the opinions of this website or its staff).

The above comments are moot, and these personal attacks against the 
staff are just players who got dealt a bad card in the mud. They more 
than probably didn't take the proper time to get to know the mud and 
had their character's lives cut short by something they didn't do 
right.

As to this 'clique' thing, it's entirely not true. It's hard to have 
a clique with two or three players since that's all that can be 
really afforded until we grow a larger pbase, and with whiners like 
these, who spout off random bad things and never good, it will be 
hard. 

Females are not catered to. Never have been, and probably never will 
be unless it's done ICly by the characters. If this is done, you can 
simply assume that the male character has the hots for the female. I 
and my fiancee can safely say I am a male and the staff has been more 
than accommodating to me, and other males as well on the mud. Why? 
Roleplay.

I was asked to keep doing what I do, and that is stimulate roleplay. 
If you 'sit on your hands' and don't promote RP, sure you're going to 
get the shaft, because you did nothing to help the mud positively. 
If you come here and establish yourself as a crime lord or a rebel 
faction leader, you will get helped. If you join these and act as 
their faithful, roleplaying sidekicks, you will be helped. If you sit 
and do not contribute to the mud, why help? Why waste time and effort 
while you suck your thumb?

In essence, I can say I am not familiar with either name above, but I 
am familiar with Sileesha Kwass, so you can tell who roleplayed and 
was active, and who just 'sat on their hands.'

And about the head admin not letting the Empire fail: tell me, how, 
if you're not letting the Empire fail, is the Republic currently 
winning at this point, as I am writing this? These comments are 
absolutely ludicrous. The Empire is full of Sith and one in 
particular has the entire galaxy hot wired with cameras, with the most 
probable densest network in his own palace. You can't get away with 
something that you're being watched on.

If the Head Admin is reporting all Anti-Empire activity, why is the 
Republic still alive and active? Why haven't they been smashed yet? 
Your personal attacks on the staff can be unraveled by these simplest 
of questions.

The staff is concerned with keeping the roleplay in this mud alive 
and they are doing a good job of it. We have players all the way from 
Jedi to Sith, from Crime Lords to Pilots, and every class in between. 
We're looking for anyone who wants to roleplay and not treat this as 
a hack and slash MUD. Someone who wants to express their creativity 
in any number of ways. Good RP isn't required, as long as you make an 
effort, that's all that matters.