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TMC Player Reviews: Arcane Nites


Review Submitted By: Wade
Author Status: Player
Started on Arcane Nites: 1994
Submission Date: Sep 1, 2008
TMC Listing: Arcane Nites

The following review is the opinion of the review's author [Wade] and in no way represents the opinions of this website or its staff.

The mud from the getgo has what appears to be random bugs. You never
quite feel like this is a completed Mud. It has been ongoing since
1994 and clearly does not have the staff help needed to make it a
success. They boast item's like MRFIXIT and JACKOFALLTRADES to help
correct resistance bugs or give a char every skill in the game. They
imply from the start they are a roleplay mud but fail to do so with
item names like above.

The mud has an outdated Pkill system based on saves and if you are an
imm favorite you can also become either 'psi' or a special
attributes. These attributes are Slayer/Vampire/Werewolf and only
handed out to those that have been there for lengthy periods who have
had all their equipment already boosted by a prior IMP named
redemption. I would not recommend anyone invest time in a place that
has so many loopholes, bugs, and favoritism.


Submit Comments About this Review


Comment Submitted By: Shokto
Author Status: Staff member
Started on Arcane Nites: 1995
Submission Date: Sep 12, 2008

(The following review comment is the opinion of the comment's author [Shokto] and in no way represents the opinions of this website or its staff).

Ahh, Bolter you're the one that came out with a named called
'FORCE.' You're just upset we asked you if we could change your
name. As for those items and the resistance issue, those issues are
fixed and no one gets all the skills from an item. It's literally
impossible. The code doesn't allow it.

As for favorites getting special attributes you got a special
attribute and your not a favorite, so i don't know where you're
coming from....Arcane Nites isn't full of bugs, at least none of
which we coders have been made aware.