Review Submitted By: Robert C
Author Status: Player
Started on Legends of the Jedi: Originally Around 2002
Submission Date: Aug 5, 2008
TMC Listing: Legends of the Jedi
The following review is the opinion of the review's author [Robert C]
and in no way represents the opinions of this website or its staff.
Legends of the Jedi is one of the best Star Wars based MUDs around.
It is constantly evolving and changing, as the code base gets updated,
new areas get built, new skills get coded in... all sorts of good
changes and updates.
There are currently around 62 different species that you can play.
Note though, that some of these are restricted based on the current
time line, require an application to be able to select, or require you
to spend some of your 'account' points to buy. This helps keep
everyone from playing a Mandalorian for instance, which wouldn't make
the galaxy very realistic.
About the points, you earn points based on the amount of time you
have played a character, how well you have roleplayed, for
participating in special events, and for cinematic death scenes. Its
really a reward for good playing, and allows you to buy various races
or even some levels to start out with. A very nice feature for the
players.
The mud also has a great space flight system. Planets and objects are
positioned based on an x y z coordinate system, and planets have an
extra X, Y component. With the various ships you can get, space
exploration and space combat can be really entertaining. Or maybe you
just like to run cargo to earn lots of Credits. Its really up to you
how you go about it.
And what about the ever popular force? I love how force is a random
(although kind of low) chance for any character to have. You can't
really be 'sensed' until you hit level 100, which prevents people
from just suiciding until they get a forcer. You can also send in
applications to play a forcer, or use a lot of points to start off
with the force. Again, this prevents everyone from being a Jedi, and
makes it a bit realistic with the random percentage.
LotJ also has a Roleplaying Council, a group of pseudo-immortals /
staff people that are selected from the players (the run for office
and are voted on). The RPC handles most of the roleplaying issues that
might arise. Say some random Rodian murdered you for no apparent
reason. You can take it up with the RPC, and if they didn't have a
good RP reason for killing you, you would get a restore. I think this
is another really good feature of the MUD, allowing those that invest
time and effort in their characters to not just loose them to some PK
happy power-gamer. Now, if there was good reason to kill you (maybe
you stole his ship a few too many times, or he just happens to be a
bounty hunter that a rival clan hired to take you out)... well then
you stay dead.
The immortal 'staff' of the mud are pretty cool too, helping when
bugs pop up or other weird glitches effect the mud. They even reward
people who find the bugs and report them, or report any gross spelling
errors or other issues that can hinder the players in the RP.
All in all, I have to say I love this MUD!
~ Viskin