Review Submitted By: Xyphen
Author Status: Player
Started on DragonBall: Infinity: ~ 1 year ago
Submission Date: Jul 18, 2008
TMC Listing: DragonBall: Infinity
The following review is the opinion of the review's author [Xyphen]
and in no way represents the opinions of this website or its staff.
Dragonball infinity is another DBS clone, but it has had a fair
amount of work put into it. It has a few features which set it apart
form other clones. The first thing DBS fans would notice is there is
no maximum ki limit. Skills in DBS were balanced around a focus/ki
ratio, the less focus a move required made it cost more ki to balance
it out, however since DBI has removed this limit, 95% of all the
skills in the game are completely useless, since the strongest move
for the lowest focus is always the move you'll use over and over,
since the ki needed VERY quickly becomes irrelevant. Also, the ability
Ki Heal which used to take ALL of your Ki to heal someone to full can
be used 100 times in a row if you have enough ki.
The vast majority of quests in the game (the quest to obtain Instant
Transmission comes to mind) are the most horribly designed and coded
quests I have ever seen. I do like the attempt to actually add quests
for the players to do, but most of them are colossal wastes of time.
Androids are required to do multiple quests to obtain their powerup
chips, however the quests are buggy and not even worth the hassle to
do, but nobody has bothered to fix them yet. Essentially, the quests
are a gimmick added to say they have quests in the game.
The game is fun for a while. The gaining formula from DBS was cut in
half, so your gains decrease every 1.5x a mobs PL as opposed to every
2x, which in itself isnt a bad thing. The gaining is slower but its
the same for everyone, so it just means you dont hit the trillions as
quick. The problem with this is, all the old DBS gaining areas STILL
have not been updated for this modified formula. This mud stops
gaining you PL at 5x a mobs PL, but all the areas still have mobs that
increase in increments of 10x, meaning you actually can only use the
area for half the gaining you need, which becomes very frustrating.
There are several all new areas, however, and if you eventually learn
your way around the mud for most PLs you can still compensate for
this.
There is a problem with some races, however, since Bio-androids for
instance gain half their PL during the fight and the other half upon
the death of the opponent (absorbing them through the tail like cell),
once you are stronger than the strongest mobs in the game (about
15t-20t are the mobs PLs) you hit a brick wall and can never gain
faster. Sparring is typically the way you gain at these PLs which
Bio-androids only get half gains from, since they do not kill their
opponent. This means that no matter how hard you try, without paying
people a substantial amount of gold daily to let you spar them, you
will quickly be passed by any other race.
The single biggest problem I have with this mud (is surprisingly not
the owner) but the 'quest help' system. The quest help system means
that you are NEVER allowed to help anyone with quests. Ever. If
someone gets stuck on a quest (which I would find out half the time
later was due to a bug anyway) the players and immortals are required
by policy to NOT help you and completely ignore you. Not only this,
but you are not allowed to tell where ANY item in the game drops, or
essentially help players with anything at all. No, I'm not kidding.
The only time you can help players is typically with syntax questions
like 'how do I train charge L2?'. This system makes the mud
extremely difficult to learn, and adds an atmosphere of hostility and
indifference that just isn't fun.
I mentioned earlier I did not care for the owner/head immortal of the
mud. Here is the reason. Multiple times I have come across bugs in the
mud. The first time I was trying to find my way to a certain planet in
the spaceships, and could not find the right system. I kept asking
where it was and several players, including the owner, Rendo,
proceeded to just laugh at me and mock me for being an idiot unable to
find something so easy. Well it turns out that the system I was
looking for had accidently been deleted from the system list, so there
was no way to find it if you didn't already know what it was. I never
received an apology, but it was fixed. The second incident I noticed
while gaining my bio-android. My gains seemed HIGHER than normal, and
in contrast to what most players would do, I reported it to Rendo.
Rendo sort of blew me off the first time, so I waited until I had his
full attention and said to him 'Your new gains are randomly
increasing by up to 300%'. His response was 'Tail stab gains have
been increased by 25%. expletive you.' Ask him to show you the logs.
You'd laugh at the exchange. So I took his advice and didn't tell
him anything from that point on. Eventually I figured how his bug
worked (poor coding, essentially) and started using it to gain way too
much PL way too fast. I would have felt bad exploiting a bug, if I
hadn't already told Rendo multiple times it existed and had him tell
me to 'expletive off' for being honest. Once he found out he wasted
no time helling me, waiting for me to log on, then banning me. I feel
like I should care more, but unfortunately the mud had become stale to
me, since I couldn't really gain any more PL until that bug appeared,
making the game more interesting for a short amount of time. So I
guess I should thank you Rendo. Prevented me from wasting more time on
your poorly run mud =)
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Submit Comments About this Review
Comment Submitted By: Rendo
Author Status: Player and staff member
Started on DragonBall: Infinity: September 2004
Submission Date: Aug 5, 2008
(The following review comment is the opinion of the comment's author
[Rendo] and in no way represents the opinions of this website
or its staff).
Congratulations on writing your review Xyphen, you didn't disappoint!
On to business. Yes, the skills are mostly unbalanced with the
maxless ki system, that's true. This issue is going to be addressed
in the upcoming playerwipe. I could fix it now, but people would
complain about being forced to focus all day just so they can use
skills again.
As for being able to ki heal constantly. That will also be addressed
for the playerwipe. I'm aware of a lot of the balance issues but you
must realize. We haven't pwiped in 3 years. Drastic changes like this
will be met with a lot of resistance and hatred, so it's better to
leave it as it is now and have a 'few' haters.
Most of the 'quests' in game are well done. The IT quest is used by
many DBS derived codebases because it's done so well. Occasionally
issues come up, but they are addressed when needed. Keeping your mouth
shut about issues surely is a good way to NOT have your problems taken
care of. :)
There are only a handful of DBS original areas left over, and yes,
they have not been adjusted to the new gains system, however there's
a skill called suppress that allows you to lower your powerlevel so
you can continue to gain on the weaker NPCs before you adventure
forth to the stronger ones. Bio-Androids don't get this skill, and
Xyphen's main race was a Bio-Android so this is why he's complaining
about it. Bio-Android's are required to kill to obtain their skills,
via pk or through NPCs, NPCs having a greatly reduced chance of
acquiring a skill. On top of that, there are many areas that cover the
powerlevel gaps that exist in the DBS areas, so with a little
exploring, you're quite fine with gaining powerlevel non stop. It
just takes a bit of adventure.
There are only TWO bugged android quests, it was a poorly designed
DBS original area that will be removed for the playerwipe. Very few,
if any androids actually take the time to complete the quest. Because
some people have the rewards from the quest, it will remain in until
the wipe.
Regarding our quest stuck rules. You are allowed to TELL what AREA a
quest or item drop is in, but that is all. You cannot discuss which
mobs start the quest or what mobs drop what items. This is to
encourage exploring and to keep the game fresh when new areas are
installed. If you have issues with our rules regarding this, you're
by no means obligated to stay and play. DBI's staff feels this is the
best way to address quests since it will only allow those with the
skills and ability to finish the quest and reap the rewards...
Players can ask for help on a lot of things. They can ask where to
gain at X powerlevel, syntax issues, just about anything that IS NOT
quest related. Yes, it can seem strict, but once you actually complete
a quest on your own, you will see that it was worth the hassle.
As for issues relating to me. I apologized for the system issue, I
just assumed it was still there, but I did not mock him. I simply
stated he should explore to find the area, it was on the system list
and left it at that until I found out the system was removed and it
was then fixed.
The second issue, Xyphen is distorting. When he first brought it up I
had never stated that a change was made to the race, I was in the
middle of adding more bonuses related to them but got sidetracked with
family issues. Regardless he mentioned his gains were up 25-50%, when
it was supposed to only be 25%, I just assumed he was wrong with his
calculations and that they fell within the standard norm.
Eventually I told him it was not a bug, it was fine, as I was still
under the impression it was around the 25% mark. I told him to stop
bugging me about it, it's not an issue. He then proceeded to find a
way to gain 60trillion powerlevel with 3 kills, doubling his base in 3
kills. Now, he took my words as, it's fine don't bug me about it, so
he went on his merry way abusing a bug that needed to be reported and
EXPLAINED.
He never ONCE said he was gaining 300% more powerlevel, for if he had
I would have corrected the issue right then and there. He remained
silent and abused the bug, finding out how to exploit it to the best
of his abilities. As you can see, he has no remorse for his bug abuse,
and cared more for his self interest than the fixing of a nasty bug.
So of course he was banned and destroyed once he got lippy about it.
I simply intended to just lower his powerlevel back down and leave it
at that but he took the opportunity to BLAME ME for HIS bug abuse.
That is all.
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Comment Submitted By: Xyphen
Author Status: Player
Started on DragonBall: Infinity: Irrelevant
Submission Date: Aug 26, 2008
(The following review comment is the opinion of the comment's author
[Xyphen] and in no way represents the opinions of this website
or its staff).
I applaud your blatant misinformation and lack of knowledge in your
own mud. In reality, bio-androids DO have suppress from the start like
everyone else, and I definitely had it. I'm not saying you cant ever
gain at all in these areas, I'm saying it's painfully slow since you
have to suppress to do it. You can get to 100 trillion PL on mobs that
are 100pl with suppress, the issue is the TIME it takes.
ONLY two of the android quests are bugged. The ones that are longer
than saying 'i want my new chip.' Some people would call that ALL of
them.
Next, I didn't distort the issue at all. I NEVER said my gains were
up 25% OR 50% OR 25-50%. The only numbers I ever used were saying
mine were up up to 300%, and then said I was sure it was a bug
because the max I could see Rendo adding was 30%, so I just assumed
he added an extra 0 or misplaced a decimal by 1 digit(I said this
with Rendo online and listening by the way). So by the second or
third time I told Rendo when he told me to BLANK OFF, I didn't care
that it was a bug. To quote Rendo's post 'Eventually I told him it
was not a bug, it was fine'. Replace 'it was fine' with 'now !^%@
OFF' and its close enough.
I know it seems absurd in retrospect, since a player did the right
thing and reported a bug that was beneficial to him MULTIPLE times
and yet EACH time was ignored or insulted. The problem is Rendo, that
IS what happened EXACTLY how it happened.
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