Review Submitted By: Trethal
Author Status: Player
Started on Ivalice: 2005
Submission Date: Feb 4, 2008
TMC Listing: Ivalice
The following review is the opinion of the review's author [Trethal]
and in no way represents the opinions of this website or its staff.
One of the better Final Fantasyesque mudds.
Although they try to throw together elements from the fractured genre
spawns of FF1 through FFXII onto a base Rom backdrop, there are quite
a few interesting elements to this world. All spells have to be found
and studied by a correct class before they can be cast. Magicite can
be brought back to life through materia craft and used in combat to
learn spells. Weapons can be crafted and enhanced with materia.
There are nineteen classes available: bard, battlerager, black mage,
blue mage, red mage, white mage, caller, chemist, dancer,
elementalist, engineer, gambler, lancer, mystic, ninja, rune knight,
summoner, sword knight, and thief.
There is a huge world with over
500 levels of game time. Relics and specialty items do everything
from giving an extra counter attack to extra cast--these items are
based on the old questmaster system though; so, get use to running
around the mud trying to find messengers or marked mobs for quest
items.
Although they officially list themselves as having Player Killing,
there is none. They have the same type of 'challenge' system that
Everquest came up with: I challenge you to a duel, they type accept,
and you try to kill each other. Real PK requires sneaking up on
botters and laying them out.
The people in charge require name verification at level 20,
description verification at level 50, and background verification at
100. Its can take some time for a consensus to be reached.
This game is best played with a group of friends. Experience is not
divided among characters, unlike most FF games; thus, you might as
well get five of your friends together and pawn the mudd.
A good play for people with lots of time and bored friends. It is not
worth the effort for normal players due to the lack of playerbase and
available information.