Review Submitted By: Jessiah
Author Status: Player
Started on Waterdeep: About 7 years ago
Submission Date: Jan 26, 2008
TMC Listing: Waterdeep
The following review is the opinion of the review's author [Jessiah]
and in no way represents the opinions of this website or its staff.
Waterdeep is a world somewhat based on a unique blend between TSR's
Forgotten Realms and Final Fantasy 6 & 7, however it is nowhere near
exclusive to just those two worlds. The mud contains tons of areas
with numerous themes and endless opportunity for exploration,
discovery, and RP.
Online for over 9 years now, Waterdeep has grown to be one of the
largest international MUDs I’ve ever seen; entertaining people from
all around the world including North America, Europe, Africa, and
Asia (and those are just the people I know). I’ve personally been
playing on Waterdeep for about 7 years or more now, and though I’ve
played (and staffed) on a number of different MUDs over the years,
Waterdeep will always be my home.
The Waterdeep world has A LOT to offer indeed with a wide variety of
races and classes to choose from, and other features like clans,
factions, cults, hero-runs (group raids), arena battles, group arena
battles, quests, property, and even frequent immortal quests and
much much more. The MUD is exceedingly newbie-friendly, with
friendly players, mortal admins (MAs) and even immortals (staff)
constantly available and willing to help and answer any questions.
The mud even offers a “map” command, displaying a player-map of the
immediate explored area. The mud design and areas are based on many
things, one of which is humor, which is clear in many area
descriptions and even some mobs like “Hulk Hogan” and “Sting” (Hogan
is kind of a WD mascot :P)
Both Player Killing and Roleplaying are very popular on WD, as well
as optional. PK (which doesn’t apply to NPK characters of course) is
also level-limited, where only players within a certain level range
can PK each other, which makes newbies safe from being hunted by
just any higher level player. (Though there are also special “FREE
PK” areas on the mud where anybody can kill anybody, just incase you
feel bored sometime :P )
Waterdeep is also ever-changing, with constant tweaks, improvements,
enhancements, additions, new areas, etc. The immortal staff is
always open to suggestions and ideas, and there’s an “idea” board
actually solely dedicated for this, so players can discuss ideas
with immortals and each other. And for additional assistance, as
well as Global Roleplay history, group Roleplay campaigns, updated
news and information, etc we can always check the WD website
(wdmud.com) which is updated weekly.
Of course, not “everyone” on WD is a saint, or even a nice guy. In
every community there are people who like to ruin things for others,
or just generally like to be jerks. Fortunately though, the good
greatly outweigh the bad on WD.
Ultimately, I’d say WD is just a great place to hang out, make
friends, roleplay, waste time, talk, be creative, and just
generally have fun. There are tons of things to do, endless rooms,
places, secrets, mprogs, etc to explore and discover, and ample
opportunity to make a difference and advance. The place is so huge,
that even the oldest and most knowledgeable of players have yet to
uncover its secrets. Some secrets are known to many, some are only
known to some, and countless are still not found at all.
In the end, as someone who’s been enjoying WD for years now, I would
definitely recommend it beyond a shadow of a doubt. And if you don’t
believe me.. come check it out for yourself ;)