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TMC Player Reviews: Winter Moon


Review Submitted By: Faelwen
Author Status: Player
Started on Winter Moon: February 5th, 2007
Submission Date: Sep 18, 2007
TMC Listing: Winter Moon

The following review is the opinion of the review's author [Faelwen] and in no way represents the opinions of this website or its staff.

Winter Moon is a stable and reliable mud, and it also happens to be 
the first and BEST mud I’ve ever played. It got me hooked, and even 
though I have tried several others since then, none of them would 
ever stand the comparison. Why?

First of all – the people! 

Yeah, you got it – this is a truly newbie friendly environment! 
Although the newbie sections are clearly indicated and self-
explanatory, no one would ever refuse to give a hand or even a basic 
explanation. The Immortals themselves are very open to hear 
constructive remarks, and will seriously take the players’ advice 
into consideration. Once every couple of months a mud meeting is held 
in which people suggest changes and these are put to votes. And yes, 
they actually are implemented within a few weeks, believe it or not! 
And there’s even a whole guild that has been established with the 
purpose of helping the new people out. These are called Saints and 
are the official helpers of the mud. 

The environment!

There are about 1,000 locations to explore, each with its secrets and 
inhabitants… and many of these are unique, as building is encouraged 
by the Immortals. Are you feeling in the mood to explore Avalon or 
visit a Demonic Nunnery? We’ve got them all, and in case we do not, 
you may be given a chance to contribute one! Thus, you’ll never be 
bored or stuck leveling over and over again in the same old and known 
locations. Plus, ANSI colors make it all even more enjoyable, whilst 
still remaining limited so to avoid confusion.

The gameplay!

There are about 10,000 Levels to go through, though remorting first 
to get all your class’ skills, and then tiering to unlock new races 
and skills. While you do this you also achieve major gains and 
abilities, and are able to wear equipment earlier each time you tier. 
Not enough? Then you will love the item creation skills for every 
class family. Free your fantasy as you brew or forge the ultimate 
piece of equipment!

What else... there’s guild-only PK, quests, and a campaign system.
It’s really impossible to describe all - there’s enough to keep 
one occupied for several years, and above all – it is great fun 
because of a great community!

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