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TMC Player Reviews: Star Wars: Fate of The Republic


Review Submitted By: QuakerOat
Author Status: Player
Started on Star Wars: Fate of The Republic: One year ago
Submission Date: Jun 15, 2007
TMC Listing: Star Wars: Fate of The Republic

The following review is the opinion of the review's author [QuakerOat] and in no way represents the opinions of this website or its staff.

I started playing this mud alittle over a year ago when it reopened
with a new version and entirely new timeline. My first day here was
incredible. I can remember spending most of my friday night and
saturday morning interacting, roleplaying and understanding the new
and unique skills/quest system which had been implemented prior to the
games new patch. I can personally say, the way the mud's players and
immortal staff pushed active roleplay into the scene within a few days
was astonishing. By the end of the week, I found myself engaged in
many active clan roles and deep roleplay, frankly, to the point of
addiction and a need to be online most of my day.

A few assests this mud has to offer is it's unique quest and skills
system. I personally have never seen anything like it and it breaks
away from the tranditional habit of obtaining skills and levels. ..You
know, that brief visit to the nearest NPC trainer followed by the
spamming of the practise command on down the list. This system is all
but brief, in that it allows players to become the questmasters and
engages the questee into more active roles.

As of late, the immortal staff has been seeking out an even larger
pbase from any source. The mud needs to grow from here and I recommend
this mud only to people who absolutely LOVE to roleplay. This mud
requires alot of it, but still allows players to escape their reality
and enjoy the mud. Anyone looking for a mudhome should check this
place out..


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