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TMC Player Reviews: Prophecy


Review Submitted By: D.
Author Status: Player
Started on Prophecy: Couple days ago
Submission Date: Apr 27, 2007
TMC Listing: Prophecy

The following review is the opinion of the review's author [D.] and in no way represents the opinions of this website or its staff.

Complete and utter waste of time. Prophecy requires a 'player 
validation.' What this means is that the 'immortals' (longstanding 
players/admin) are going to judge YOU on, of all things, whether 
you've picked a name worthy of playing the game. Without validation,
you can't even shut off the chatter channels so you can read 
descriptions without them scrolling off your screen while other 
players yammer about something happening a world away. You can't even
publicly ask for help if you're lost or confused without validation 
of your NAME! The MUD is also 'silly.' It doesn't possess the dignity
of the Eddings books in any way. (One NPC was trying to 'mosh' with 
another, both characters from the books.) Yet one of their ridiculous
rules is that your name have the gravitas necessary to represent 
Eddings's books. 

I'm not impressed, and I've moved on and deleted my account. This was 
VERY disappointing to me.

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Comment Submitted By: Harakan
Author Status: Player and staff member
Started on Prophecy: 1997
Submission Date: Aug 2, 2007

(The following review comment is the opinion of the comment's author [Harakan] and in no way represents the opinions of this website or its staff).

Yes, Prophecy requires validation for character names. This is
because we have a strict set of rules for these names. We prefer to
get unique and original character names instead of a ranger called
'Legolas' or a knight called 'Lancelot'. Furthermore, the name
validation rules are there to filter out offensive or inappropriate
names. As for asking for help, the 'pray' command, which contacts
immortals, is always available. Furthermore, new and unvalidated
players are flagged appropriately on the who-list. We have quite a few
players dedicated to helping newbies. New players are usually spotted
within minutes and offered assistance, both to help them get started
and to get their name validated.

As for the two 'NPC's' that were moshing, I think this player has
actually confused two immortals who had gone to his location to
provide assistance for NPC's. All our immortals take on names of book
characters to further provide to the RP-encouraged atmosphere on the
MUD. In this specific case, it's quite likely that two of these
immortals had gone to the player.

The overall atmopshere of the MUD is generally friendly. The areas
and npcs are in no way silly. Things that clearly don't fit inside
the Eddings world are filtered out on implementation. This player most
likely saw two immortals having a bit of fun together. The fact that
he confused them for NPCs probably also explains why he thought he
didn't receive any assistance.

Prophecy has been around for more than 10 years and is still going
strong. If you like the Eddings books, you can't go wrong in paying
us a visit.